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Informed Design: Taking the Guesswork Out of Engineering

Informed Design: Taking the Guesswork Out of Engineering. Dave Burghardt Peggie Weeks www.HOFSTRA.EDU/CTL. Informed Design Cycle. Design as an Instructional Strategy. Authentic, hands-on tasks Use familiar and easy-to-work materials

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Informed Design: Taking the Guesswork Out of Engineering

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  1. Informed Design: Taking the Guesswork Out of Engineering Dave Burghardt Peggie Weeks www.HOFSTRA.EDU/CTL

  2. Informed Design Cycle

  3. Design as an Instructional Strategy • Authentic, hands-on tasks • Use familiar and easy-to-work materials • Possess clearly defined outcomes that allow for multiple solutions • Promote student-centered, collaborative work and higher order thinking • Allow for multiple design iterations to improve the product • Clear links to a limited number of science and engineering concepts

  4. Informed Design • Students enhance their own related knowledge and skill base before attempting to suggest design solutions • Students reach design solutions informed by prior knowledge and research, as opposed to trial-and-error problem solving where conceptual closure is often not attained • Informed design emphasizes design challenges that rely on math and science knowledge to improve design performance.

  5. Knowledge and Skill Builders (KSBs) • KSBs are short, focused activities designed to help students identify the variables that affect the performance of the design • Provide structured research in key technology, science, mathematics processes, skills, and concepts that underpin the design solution.

  6. Bedroom Design Challenge • You have been told that you can design your own bedroom, but there is a catch: You have a $15,000 budget. • Specifications include • The window area must be equal to at least 20% of the floor area. • The minimum room size is 120 square feet, and the minimum closet size is 8 square feet.

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