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This project focuses on creating an iPhone application for interactive karaoke experiences, utilizing server connectivity for song selection and streaming. Implementation details include SQLite databases, Apache server integration, file player setup, and UI design using Xcode. Testing phases encompass unit tests, integration checks, compatibility assessments, system trials, regression testing, and usability evaluations. Equipment needed includes RCA cables, a TV/projector, a microphone, and an iPhone.
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Pocket KaraokeImplementation Details Daniel Kirschner David Pinho
Project Overview • Create an application for the iPhone that will play Karaoke. • Application will remotely connect to server for song selection. • Songs will be streamed through the application. • Potential to have outside monitor/speakers broadcast song.
Modules • Server Side • SQLite database • Apache server • iPhoneSide • SQLite database • File Player • UI
Apache Server • Will hold the songs • Stores master copy of the SQLite database • Allows for easy update
SQLite Database • Shared between Server and iPhone • Allows us to outsource the cost of searching • Maintains a small footprint • UI will call commands on this • SELECT • WHERE • FROM
UI • Buttons will be coded to perform actions on the SQLite database • Xcode is the native UI constructor • Enables us to easily handle the mundane tasks • Text field • Search bar
File Player • Difficulty in getting MP3+G to play on iPhone • Codecs • Outside Source • File Conversion
Testing • Unit Testing • Small scale tests • Method Specific • Module Testing • Large scale tests • Black Box • Database stress • Integration Testing • Communication check • Compatibility
Testing (cont.) • System Testing • Big Picture tests • Requirements • Regression Testing • Back-tracking • Fix one problem, Create another • Beta Testing • Small group • Usability
Test Equipment Required • RCA Cables • TV/Projector • Microphone • iPhone