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Educational Technology and Instructional Design

Educational Technology and Instructional Design. Some Definitions. Technology is the systematic application of organized behaviour and other knowledge to practical tasks. Galbraith, 1967.

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Educational Technology and Instructional Design

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  1. Educational Technology andInstructional Design

  2. Some Definitions Technology is the systematic application of organized behaviour and other knowledge to practical tasks. Galbraith, 1967 Educational Technology is the study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources. AECT, 2004

  3. Nomenclature • Educational Technology is also known as Instructional Technology, Educational Media and Technology, Information and Communications Technology and Information Technology. • In British Columbia (or at least at UBC-V) Technology Education refers to teacher education in trades.

  4. Learning Theory Management Organizational Theory Media Design/ Production Math/Science & Engineering Information Science Educational Technology:A Hybridized Field Instructional Design

  5. Educational Technology:A Hybridized Field Learning Theory Instructional Design Media Design/ Production Management Organizational Theory

  6. What is Instructional Design? • The systematic process of creating or adapting instruction, including at least these steps: defining the problem or knowledge gap that the instruction is meant to address; defining the audience that the instruction is meant to serve; developing objectives and assessment strategies; selecting and sequencing content and learning activities; evaluating the instruction; revision.www.wested.org/tie/dlrn/course/glossary.html • The activity of planning and designing for instruction. Also, a discipline associated with the activity. (Wilson)citl.tamu.edu/citl-glossary-main.htm • The systematic process of translating principles of learning and instruction into plans for instructional materials and activities.www.ittheory.com/glossary.htm • The systematic process of translating general principles of learning and instruction into realizable course materials. musgrave.cqu.edu.au/clp/clpsite/glossary.htm

  7. What is Instructional Design? • The design and development of instructional materials and learning activities to meet learning needs. www.anta.gov.au/textOnly.asp • A system of developing well-structured instructional materials using objectives, related teaching strategies, systematic feedback and evaluation. (See Moore & Kearsley (1996) p. 102) https://courses.worldcampus.psu.edu/public/faculty/DEGlossary.shtml • The philosophy, methodology, and approach used to deliver information. Some courseware aspects include question strategy, level of interaction, reinforcement, and branching complexity. www.neiu.edu/~dbehrlic/hrd408/glossary.htm • The systemic process of creating or adapting instruction, including the following steps: (a) defining the problem or knowledge gap that the instruction is meant to address; (b) defining the audience that the instruction is meant to serve; (c) developing objectives and assessment strategies; (d) selecting and sequencing content and learning activities; and (e) evaluating the instructor. An instructional designer is an individual who applies this systemic methodology based on instructional theory to create content for learning events. www.studypages.com/en/html/COU_GlossaryOfTerms.html

  8. ADDIE A Generic Instructional Design Model • Analysis • Design • Development • Implementation • Evaluation

  9. A Taxonomy of Instructional Design/Development Models Based upon Selected Characteristics From Gustafson and Branch (2002). Survey of Instructional Development Models.

  10. A Taxonomy of Instructional Design/Development Models Based upon Selected Characteristics From Gustafson and Branch (2002). Survey of Instructional Development Models.

  11. A Taxonomy of Instructional Design/Development Models Based upon Selected Characteristics From Gustafson and Branch (2002). Survey of Instructional Development Models.

  12. Classroom Orientation Model

  13. Classroom Orientation Model

  14. Classroom Orientation Model

  15. Classroom Orientation Model Newby, Stepich, Lehman and Russell Plan Implement Evaluate

  16. Classroom Orientation Model Analyze Learners State Objectives Select Media, Methods, and Materials Utilize Materials Require Learner Participation Evaluate (Learners & Instruction) and Revise Assure Template Adapted from: Heinich, R., Molenda, M., Russell, J.D., & Smaldino, S.E. (2002). Instructional media and technologies for learning. 7th Ed. Upper Saddle River, NJ: Merrill-Prentice Hall

  17. Product Orientation Model

  18. Systems Orientation Model

  19. More I.D. Models ID at OUC

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