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Troll vfx

Troll vfx. Ms3. Progress Displacement Texturing. Rendering. Setting up Layers & render passes . The passes I will use are :

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Troll vfx

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  1. Troll vfx Ms3

  2. ProgressDisplacementTexturing

  3. Rendering.Setting up Layers & renderpasses. • The passes I willuse are : • Directirradiance. Rendered with blinn material and directional light.Inderect light. Rendered with blinn, fakehdri and final gather.Subsurfacescattering.Diffuse material color.Ambient occlusionSpecular. Rendered with blinn.Reflection. Rendered with blinn.Z depth pass. To fakedistance fog

  4. CompositionNuke.

  5. EvaluationSett up your compsoon.Focus on the right things.

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