1 / 26

User Interface Principles in API Design

User Interface Principles in API Design. Elliotte Rusty Harold elharo@metalab.unc.edu http://www.cafeaulait.org/. Programmers Are People Too. Eat Like Humans Sleep Like Humans Mate Like Humans Think Like Humans. User Interface Design is a Science.

ganit
Download Presentation

User Interface Principles in API Design

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. User Interface Principles in API Design Elliotte Rusty Harold elharo@metalab.unc.edu http://www.cafeaulait.org/

  2. Programmers Are People Too • Eat Like Humans • Sleep Like Humans • Mate Like Humans • Think Like Humans

  3. User Interface Design is a Science • Based on hypothesis, observation and experiment • Well-proven, well-tested theories

  4. Fundamental Principles • Consistency is next to godliness • Simpler is better • Visible complexity is bad • Smaller equals easier to use

  5. Libraries vs. Applications • Applications are monolithic • Only other programmers on the same team use an application’s API • Libraries can make very limited assumptions about how, when, where, and why API will be invoked • Boundary is fuzzy

  6. Remember the People • Why you need an API • Who uses the API • Who designs the API

  7. Be User Focused • Ask what the user wants to do with your API • Do not ask what the internal data structures and algorithms look like • High level API is better than lower level--Reduce the number of method calls needed to accomplish the task • Design from the outside in

  8. What to put in an API • Write sample programs first • 80/20 rule • Maximal vs. Minimal APIs • YAGNI • When in doubt, leave it out! • Why I’m a conservative

  9. Dependencies • Platform version • Library dependencies • Built-in vs. 3rd party libraries

  10. Data Encapsulation • Public vs. Published • Fields are private • Methods are mostly private • Methods are atomic • Constructors and destructors • Communicating with the user

  11. Constraints • APIs must enforce domain validity • Preconditions • Postconditions • Class invariants • System invariants

  12. Error Handling • Specify what happens on bad input as well as good • Important for security • No undefined behavior • Don’t silently swallow exceptions • Error messages should be verbose but clear • Don’t warn the user

  13. Naming Conventions • Review naming conventions • Use standard terminology • Do not abbreviate • Use domain specific vocabulary • Consistent terminology: always use the same word for the same idea • e.g. add vs. append • Do not use two words for one idea

  14. Avoid Complexity • Prefer classes to interfaces • Prefer constructors to factory methods • Avoid excessive abstraction • You usually don’t need multiple implementations • Refactor to patterns; don’t start with them. Avoid pattern overload!

  15. Inheritance • Prefer finality • (at least on methods) • Factories and interfaces • The proper use of protected

  16. Plays well with others (Java): • Serializable • Cloneable(*) • Comparable • equals() • hashCode() • toString() • Exception handling • Thread safety

  17. Plays well with others (.NET): • Equals() / GetHashCode() • ToString() • IEquatable<T> / IComparable<T> • “Collection” suffix for IEnumerable classes • Icloneable* • Override ==, etc. for value types (only) • No pointer arguments to public methods • Don’t throw exceptions from overloaded operators and implicit casts

  18. Testability • The API itself • Client code that uses the API • This is a secondary concern

  19. Documentation • Specification • Quick Start • Tutorials • Example code • API Documentation • Per method checklist

  20. Conformance Testing • Specifications • Test Suites • Implementation dependent behavior • Implementation dependent extensions

  21. Maintenance • Planning for the future • Forwards compatibility • Backwards compatibility • Unexpected limits • Deprecation • Breaking compatibility • Interfaces vs. classes

  22. The Last Concern (Performance) • Speed • Size • Energy

  23. Case Study: JMidi vs. JFugue

  24. Case Study: DOM vs. JDOM

  25. Case Study: BoxLayout vs. GridBagLayout

  26. Further Reading • Effective Java: Joshua Bloch • Effective C#: Bill Wagner • Framework Design Guidelines: Krzysztof Cwalina, Brad Abrams • Tog on Interface: Bruce Tognazzini • GUI Bloopers: Jeff Johnson

More Related