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Chapter 2: Designing Applications. Programming with Microsoft Visual Basic 2005, Third Edition. Planning an Object-Oriented (OO) Application in Visual Basic 2005 Lesson A Objectives. Plan an OO application in Visual Basic 2005 Complete a TOE (Task, Object, Event) chart
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Chapter 2: Designing Applications Programming with Microsoft Visual Basic 2005, Third Edition
Planning an Object-Oriented (OO) Application in Visual Basic 2005 Lesson A Objectives • Plan an OO application in Visual Basic 2005 • Complete a TOE (Task, Object, Event) chart • Follow the Windows standards regarding the layout and labeling of controls Programming with Microsoft Visual Basic 2005, Third Edition
Solving the Problem Using a Procedure-Oriented Approach • Emphasis is on how to accomplish a task • Flowchart • Document representing program logic • Standardized symbols show problem-solving steps • Pseudocode • English phrases describing the required steps • User has little, if any, control over the program Programming with Microsoft Visual Basic 2005, Third Edition
Solving the Problem Using an Object-Oriented (OO) Approach • Object-oriented programs • Include objects that respond to events; e.g., clicks • Examples of objects appearing on an interface • Buttons, picture boxes, list boxes, text boxes, labels • TOE (Task, Object, Event)chart • Used to plan your object-oriented programs • User has more control over program execution Programming with Microsoft Visual Basic 2005, Third Edition
Solving the Problem Using an Object-Oriented (OO) Approach (continued) Figure 2-4: Order screen created by the OO application Programming with Microsoft Visual Basic 2005, Third Edition
Creating an OO Application • Developing an application is like building a home • Role of programmer analogous to that of builder • Bugs: problems that affect application functions Programming with Microsoft Visual Basic 2005, Third Edition
Creating an OO Application (continued) Figure 2-6: Processes used by a builder and a programmer Programming with Microsoft Visual Basic 2005, Third Edition
Planning an OO Application • Actively involve the user in the planning phase • Steps involved in planning an OO application • Identify the tasks the application needs to perform • Identify objects to which tasks will be assigned • Identify events causing an object to perform tasks • Draw a sketch of the user interface • Use a TOE chart to record tasks, objects, events Programming with Microsoft Visual Basic 2005, Third Edition
Identifying the Application’s Tasks • What information, if any, will the application need to display on the screen and/or print on the printer? • What information, if any, will the user need to enter into the user interface to display and/or print the desired information? • What information, if any, will the application need to calculate to display and/or print the desired information? Programming with Microsoft Visual Basic 2005, Third Edition
Identifying the Application’s Tasks (continued) • How will the user end the application? • Will previous information need to be cleared from the screen before new information is entered? Programming with Microsoft Visual Basic 2005, Third Edition
Identifying the Objects • Each task is assigned to an object in the interface • Objects used: label control, button control, text box • Label control • Displays information that user should not change • Button control • Performs an action immediately after a click event • Text box: provides an area for user to enter data Programming with Microsoft Visual Basic 2005, Third Edition
Identifying the Events • Seven text boxes get and display order information • No special event is needed • Two label controls display quantity and total price • No special event is needed • xCalcButton, xClearButton, and xExitButton • Have buttons perform assigned tasks when clicked Programming with Microsoft Visual Basic 2005, Third Edition
Identifying the Events (continued) Figure 2-11: Completed TOE chart ordered by object Programming with Microsoft Visual Basic 2005, Third Edition
Drawing a Sketch of the User Interface • Organizing the user interface in Western countries • Information flows either vertically or horizontally • Vertical arrangement • Information flows from top to bottom • Essential information is located in the first column • Horizontal arrangement • The information flows from left to right • Essential information is placed in the first row Programming with Microsoft Visual Basic 2005, Third Edition
Drawing a Sketch of the User Interface (continued) Figure 2-12: Vertical arrangement of the Skate-Away Sales interface Programming with Microsoft Visual Basic 2005, Third Edition
Drawing a Sketch of the User Interface (continued) Figure 2-13: Horizontal arrangement of the Skate-Away Sales interface Programming with Microsoft Visual Basic 2005, Third Edition
Drawing a Sketch of the User Interface (continued) • White space may be used to group related controls • Containers: objects used to group related controls • Examples: group box, panel, table layout panel • Interface elements should have meaningful labels • Example: “Name” identifies xNameTextBox • Follow other stylistic conventions in layout • Example: size buttons should be proportional Programming with Microsoft Visual Basic 2005, Third Edition
Summary – Lesson A • Steps to create an OO application • Meet with the client • Plan the application • Build the user interface • Code the application • Test and debug the application • Assemble the documentation Programming with Microsoft Visual Basic 2005, Third Edition
Building the User InterfaceLesson B Objectives • Build the user interface using your TOE chart and sketch • Follow the Windows standards regarding the use of graphics, color, and fonts • Set a control’s BorderStyle property • Add a text box to a form Programming with Microsoft Visual Basic 2005, Third Edition
Building the User InterfaceLesson B Objectives (continued) • Lock the controls on the form • Assign access keys to controls • Use the TabIndex property Programming with Microsoft Visual Basic 2005, Third Edition
Preparing to Create the User Interface • TOE chart and sketch guide two major tasks • Placing the appropriate controls on forms • Setting applicable properties of the controls • Some features of the user interface • Information is arranged vertically • Controls are aligned and appropriately labeled • Try to create an interface that no one notices Programming with Microsoft Visual Basic 2005, Third Edition
Preparing to Create the User Interface (continued) Figure 2-14: Partially completed interface for the Skate-Away Sales application Programming with Microsoft Visual Basic 2005, Third Edition
Including Graphics in the User Interface • Graphics: icons or pictures added to an interface • The human eye is attracted to pictures before text • Include a graphic only if it is necessary • Graphics for aesthetic use should be small • Avoid distracting the user Programming with Microsoft Visual Basic 2005, Third Edition
Including Different Fonts in the User Interface • Font property: controls font type, style, and size • Recommendations for setting fonts • Use sans serif fonts (without strokes); e.g. Tahoma • Use 8 - 12 point fonts for user interface elements • Use only one or two font sizes and one font type • Avoid italics and underlining, limit bold text • Objects added to a form inherit form’s font setting Programming with Microsoft Visual Basic 2005, Third Edition
Including Color in the User Interface • The eye is drawn to color before black and white • Guidelines for adding colors • Use dark text against a light background • Add up to three, not including black, white, gray • Colors added should be complementary • Avoid using a dark color for the background • Use color to help identify interface elements Programming with Microsoft Visual Basic 2005, Third Edition
The BorderStyle Property • BorderStyle property • Determines the style of a control’s border • Three ways to set the BorderStyle property • None: ensures control will not have a border • FixedSingle: surrounds control with a thin line • Fixed3D: gives control a 3-D appearance • Example: text box BorderStyle often set to Fixed3D Programming with Microsoft Visual Basic 2005, Third Edition
Adding a Text Box Control to the Form • Text box control • Provides an area in the form for data entry • Use the TextBox tool to add a text box control Programming with Microsoft Visual Basic 2005, Third Edition
Adding a Text Box Control to the Form (continued) Figure 2-16: Form showing the correct location of the City text box Programming with Microsoft Visual Basic 2005, Third Edition
Locking the Controls on a Form • Lock controls after they are properly placed • Purpose: avoid inadvertently moving controls • A locked control is identified by a small-lock • One way to lock controls • Click the form (or any control on the form) • Click Format on the menu bar • Click Lock Controls • Follow the same procedure to unlock the controls Programming with Microsoft Visual Basic 2005, Third Edition
Assigning Access Keys • Access key • Enables object to be selected using keyboard • Key combination: Alt key + letter or number • Each access key must be unique • Assigning an access key • Include an ampersand (&) in the control’s caption • Example: &CalculateOrder assigns ‘C’ to button Programming with Microsoft Visual Basic 2005, Third Edition
Setting the TabIndex Property • Focus: control state allowing a user to enter input • Pressing Tab or access key shifts focus • TabIndex property • Determines when a control receive will receive focus • Example: label with TabIndex of 0 receives focus first • Revise TabIndex using Properties or Tab Order • Make a list of objects to determine proper ordering Programming with Microsoft Visual Basic 2005, Third Edition
Summary – Lesson B • To control the border around a label control, set the label control’s BorderStyle property • To assign an access key to a control, type an ampersand (&) in the Text property of the control’s caption or identifying label • To set the tab order, set each control’s TabIndex property to a number that represents the order in which you want the control to receive the focus Programming with Microsoft Visual Basic 2005, Third Edition
Coding, Testing, Debugging, and Documenting the ApplicationLesson C Objectives • Code an application using its TOE chart • Plan an object’s code using pseudocode or a flowchart • Write an assignment statement • Send the focus to a control while an application is running Programming with Microsoft Visual Basic 2005, Third Edition
Coding, Testing, Debugging, and Documenting the ApplicationLesson C Objectives (continued) • Include internal documentation in the code • Write arithmetic expressions • Use the Val and Format functions Programming with Microsoft Visual Basic 2005, Third Edition
Coding the Application • Code: instructions added to an application • Coding follows planning and building of interface • TOE charts show which objects and events to code • Skate-Away Sales application code requirements • Three buttons associated with Click events • Use pseudocode or flowchart to design procedure Programming with Microsoft Visual Basic 2005, Third Edition
Using Pseudocode to Plan a Procedure • Pseudocode: instructions in English syntax • Short phrases describe the steps of a procedure • Travel directions are a type of pseudocode • xExitButton Click Event Procedure (pseudocode) • End the application Programming with Microsoft Visual Basic 2005, Third Edition
Using a Flowchart to Plan a Procedure • Flowchart • Uses standardized symbols to show program logic • Pseudocode can be used within symbols • Oval symbol: start/stop symbol • Rectangle symbol: process symbol • Parallelogram: input/output symbol • Flowlines: connect symbols Programming with Microsoft Visual Basic 2005, Third Edition
Coding the Clear Screen Button • xClearButton’s task: clear screen for next order • String: group of characters in quote marks (“”) • Zero-length string (empty string) • Pair of quote marks with nothing between them: “” • Two ways to remove control contents at runtime • Assign zero-length string to control’s Text property • Assign String.Empty to control’s Text property Programming with Microsoft Visual Basic 2005, Third Edition
Coding the Clear Screen Button (continued) Figure 2-28: Pseudocode for the xClearButton’s Click event procedure Programming with Microsoft Visual Basic 2005, Third Edition
Assigning a Value to a Property During Run Time • Assignment statement • Instruction assigning a value to an object at runtime • Syntax: [Me.]object.property=expression • Me refers to the current form (optional) • object and property are object and property names • expression contains the value to be assigned • Assignment operator (=): assigns value (right to left) Programming with Microsoft Visual Basic 2005, Third Edition
Assigning a Value to a Property During Run Time (continued) Figure 2-32: Second assignment statement entered in the procedure Programming with Microsoft Visual Basic 2005, Third Edition
Using the Focus Method • Method: a predefined procedure • Focus method • Allows you to move the focus to a specified control • Syntax: [Me.]object.Focus() • Object is the name of the control that receives focus Programming with Microsoft Visual Basic 2005, Third Edition
Internally Documenting the Program Code • Comments: internal documentation • How to create a comment in Visual Basic 2005 • Place an apostrophe (‘) before a statement • The compiler ignores characters after apostrophe • Color of comments is different than color of code • Comments help make code readable Programming with Microsoft Visual Basic 2005, Third Edition
Internally Documenting the Program Code (continued) Figure 2-33: Completed Click event procedure for the xClearButton Programming with Microsoft Visual Basic 2005, Third Edition
Writing Arithmetic Expressions • Arithmetic expression • Contains arithmetic operators and operands • Precedence numbers • Indicate the order of operations in an expression • Order that operations are performed • From lower precedence number to higher number • Parentheses override default precedence Programming with Microsoft Visual Basic 2005, Third Edition
Writing Arithmetic Expressions (continued) Figure 2-35: Most commonly used arithmetic operators and their order of precedence Programming with Microsoft Visual Basic 2005, Third Edition
Writing Arithmetic Expressions (continued) • Unary operator: requires one operand; e.g., -7 • Binary operator: requires two operands • Associativity: orders operations at same level • Left to right for operations with same precedence • Integer division operator (\): • Divides two integers, returns an integer as a result • Modulus operator: returns a remainder Programming with Microsoft Visual Basic 2005, Third Edition
Coding the Calculate Order Button • The Calculate Order button is responsible for: • Calculating total number of skateboards ordered • The total price of the order • Displaying results in two labels • Add instructions to button’s Click event procedure • Instructions are processed when user clicks button • Observe one problem: numbers treated as strings Programming with Microsoft Visual Basic 2005, Third Edition
Coding the Calculate Order Button (continued) Figure 2-39: Code entered in the xCalcButton’s Click event procedure Programming with Microsoft Visual Basic 2005, Third Edition
The Val Function • Function: predefined procedure • Performs a specific task and returns a value • Val function • Temporarily converts a string to a number • Returns the number • Syntax: Val(string): string will be treated as a number • Val corrects assignments in xCalcButton’s procedure Programming with Microsoft Visual Basic 2005, Third Edition