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Explore the evolution of Virtual Reality from its inception in 1989 to its projected market boom in 2025. Discover NVRealm's innovative use of VR tech to revolutionize language learning with E.zhijing, a blend of VR and AI. Overcome VR experience challenges like picture quality and disorientation to master a new language effectively. Dive into demos with Oculus Rift, HoloLens, and Google DayDream to witness the future of language education.
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VR Introduction By Chris Chen
Brief History & Future • In 1989, Jaron Lanier first officially introduced the concept of Virtual Reality • 1995 nintendo create first portable HMD virtual boy • In 2014, Facebook acquired Oculus with $ 2 billion USD • In 2018, will be High - speed development period • In 2025, VR market will reach to 182 billion USD.
Content • Movie • Game FPS gunjack, ad. kitchen, rpg time machine. Summer Lesson • Live • Application Real estate Home Decoration Retail Travel Edu
What is holding back the VR experience Picture Quality (video content and hardware device display) Relative Sickness Resilience /disorientation/nausea Eyeball tracking. tactual sensation odor
NVRealm Our Mission: We are committed to the use Cutting-edge technology to create a new foreign language learning tool, to help users effectively master the second language • First product is E zhijing (VR+AI)
MR HoloLens Demo • https://www.youtube.com/watch?v=8v78vSaQH8U&index=3&list=WL • Oculus Rift Demo • https://www.youtube.com/watch?v=PNaNQITs1mU • Google DayDream Demo • https://www.youtube.com/watch?v=uK7zCeKEFUM