HEROIC EPIC. Joseph Campbell and the The monomyth was described by Joseph Campbell in his book, Hero With a Thousand Faces . This is often referred to as the “ hero ’ s journey. ” This universal pattern is found in myths around the world. monomyth. Epic Hero Characteristics.
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The monomyth was described by Joseph Campbell in his book, Hero With a Thousand Faces. This is often referred to as the “hero’s journey.” This universal pattern is found in myths around the world.
-Warrior, great leader, and orator
-Often uses a magical or powerful weapon
-Undertakes a long, arduous journey into a dangerous, unknown world
-Whatever human qualities are revered in the hero’s culture, the hero possesses
-Despite having a willing entourage, the hero accepts a journey that others would not attempt
-Arête – “bringing perfection to virtue” is important to the hero
-The hero’s enemy often despises good and has more interest in his or her own existence than the existence of what is considered good (e.g. gods, peace, etc . . .)
-Sometimes faces a supernatural enemy where the divine intervention or great skill is needed to defeat the foe
To demonstrate the future journey’s extraordinary unraveling, the hero begins the tale in his or her own typical environment.
A problem, challenge, or adventure motivates the hero out of his or her ordinary world and into a special world.
A hesitation in pursuing the heroic journey occurs with the hero.
A mentor arrives with some aid. This aid may be advice, a weapon, or another item allowing the journey to unravel.
The hero initiates the first steps in moving through his or her journey. The race begin, a voyage starts, the plane takes off, the romance dances away, the cards are dealt, etc . . .
This is the hero’s goal, but is accomplished through entering a dangerous place, usually an underground area where the quest’s object is hidden.
The hero meets enemies, allies, obstacles, and tests pertinent to his or her heroic development.
This is another step with the Road of Trials: the hero is tempted to stray from his mission, to give up, or to follow his own selfish desires.
The hero must forgive his father or father-figure in order to understand himself and his journey.
Death threatens the hero.
After surviving death, the hero takes possession of the object causing the heroic journey. This could be knowledge, weaponry, powers, or any other item of worth.
The hero fears that his ordinary world will not understand him anymore, so he wishes to stay in the new world.
Creating a chase scene, the hero must return to his or her beginning location while eluding the treasure’s former possessors.
This is usually a replay of stage eight. The hero again faces death, but in stage eleven, the hero is metaphorically reborn a stronger and greater individual.
Brought from the special world by the hero, the item is presented to the hero’s ordinary world.
Joseph Campbell’s Hero With a Thousand Faces