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Computer Games and Communication
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  1. Computer Games andCommunication Robert Wilson Advisor: Cedric Langbort

  2. Why study World of Warcraft? ? =

  3. Similarities

  4. Questions • What data needs to be shared? • How does the type of communication affect performance? • Does the interface matter?

  5. World of Warcraft • Fun because there are so many aspects! • Too complicated for a complete analysis • Can we design a simpler game where communication is still important?

  6. Ouija Board • Ouija=oui + ja=yes-yes • n = number of players • ai , bi = ghost field parameters • ui = user input • êi = direction

  7. (More) Similarities

  8. Communication? • Still important, no man is an island! • Directions perpendicular to your own make it easy • Can the ghosts help?

  9. Future Work • Display information differently • Limit communication • Rounds with a team captain