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Boys vs Girls

Boys vs Girls. Paul Taylor 2010. http://gameclub24.info/game/fights/boy_vs_girl.htm. Continuing from last week. Schell’s Observations. What males like to see in a game Mastery Competition Destruction Spatial Puzzles Trial and Error. Schell’s Observations.

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Boys vs Girls

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  1. Boys vs Girls Paul Taylor 2010 http://gameclub24.info/game/fights/boy_vs_girl.htm

  2. Continuing from last week...

  3. Schell’s Observations What males like to see in a game • Mastery • Competition • Destruction • Spatial Puzzles • Trial and Error

  4. Schell’s Observations What females like to see in a game • Emotion • Real World • Nurturing • Dialog and Verbal Puzzles • Learning by Example

  5. Application to your assignment • With simple gameplay you probably do not need gender specific rules or mechanics • What can be done to quickly and effectively make two versions of your game specific to girls and boys?

  6. Theme it Up! • There are millions of Mobile Phone skins • Some very girlie • Some super macho • Some questionable • Themes do not usually change the Phone mechanics • Themes include sounds!

  7. The original iPhone theme • As per skeletor http://www.appleiphoneschool.com/gallery/summerboard-default/Default.jpg

  8. The Gears of War iPhone http://www.ipodtouchfans.com/forums/imgcache/18958.png

  9. The Hello Kitty iPhone http://fc01.deviantart.net/fs46/i/2009/190/8/e/Iphone_Theme____Hello_Kitty___by_luv3rboyz.png

  10. 2x Games • Effort increase: • Game Mechanics • No change • Programming • Art integration • Perhaps differing collision detections • Artwork • 200% You’ve got to do 2x as much work

  11. Taxonomies • Taxonomy is the science of classification • Thus a taxonomy is a generalisation • As such, we don’t 100% rely on these • They are tools, not THE tools • Now for the first one of GDT

  12. Bartle’s Taxonomy of Player Types Acting Killers Achievers World Players Socialisers Explorers Interacting

  13. Destruction? Nurturing? Acting Killers Achievers World Players Socialisers Explorers Interacting

  14. http://www.hollywoodjesus.com/movie/polar_express/24.jpg  Side Note 

  15. Avoid Uncanny Valley • It may be a myth, but if it proves to be real, you do NOT want to visit. • Uncanny Valley is how Masahiro Mori related human empathy to human likeness. • The Polar Express was considered creepy by many

  16. http://jonathanjoly.files.wordpress.com/2008/10/uncanny-valley1.jpghttp://jonathanjoly.files.wordpress.com/2008/10/uncanny-valley1.jpg

  17. The End

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