1 / 13

DIY Modeling Software: Engage Students in Three-Dimensional Game Quality Simulations

Join Chris Pettit's DIY Modeling project supported by NSF to create a virtual environment for teaching math and science with game-quality models. Tietronix Software and prestigious institutions are part of the initiative. Revamp your teaching with 3D simulations and engaging graphics. Check out the website for more simulations!

ellis
Download Presentation

DIY Modeling Software: Engage Students in Three-Dimensional Game Quality Simulations

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. DIY Modeling software – Build Three-Dimensional Game Quality Simulations with your Students Chris Pettit (cpettit@emporia.edu) Emporia State University

  2. DIY Modeling project • NSF funded project (Award #0919336) • Goal is to produce a virtual modeling environment where game quality models can be developed and used for the teaching of mathematics and science.

  3. Participants • Tietronix Software • United States Military Academy • United States Air Force Academy • Appalachian State University • Georgia Gwinnett College • Emporia State University

  4. Tietronix Software • Frank Hughes, former NASA engineer and astronaut trainer. • Develop simulation software for NASA (currently working on a simulator for a moon rover.)

  5. DIY Modeling group spent some time underneath space shuttle Endeavor during a visit to the Kennedy Space Center July 2010.

  6. DIY Modeling Software • Students focus on the math and physics, not the programming. • Software can be used at all levels K – Graduate School and beyond. • Aids in visualization, especially with 3D situations. • Game-quality graphics to hold the attention of students.

  7. Projectile Motion

  8. Choose your Components

  9. Develop your Model

  10. Elastic and Inelastic Collisions

  11. For additional information on the DIY Project and other simulations visit the website at http://diymodeling.appstate.edu/ Please note the website is still under construction and not all simulations may be in their completed format.

More Related