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What I learn from my first experience as a bully

What I learn from my first experience as a bully. and other things we can learn from video games to improve engagement in education and social experiences. Learning about bullying. My experience as a bully…. There is a reward for the bully.

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What I learn from my first experience as a bully

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  1. What I learn from my first experience as a bully and other things we can learn from video games to improve engagement in education and social experiences.

  2. Learning about bullying

  3. My experience as a bully… • There is a reward for the bully. • This rewards exists in his head, but is usually provided by the social context. • The negative consequences for bullying are not enough to compensate the benefits. • They may even add to its benefits. • It has little to do with the one being bullied. • It is not personal for the bully.

  4. Where does learning take place:in the classroom, in the field or in the brain?

  5. The Incomplete User Experience • The way a 5year old plays Wii Sports and the way older kids and grown-ups do. • Barely moving vs. full sports motion not required by the game. • Telling the story of the battle of Gettysburg or showing a lame video about it? • Imagining the smell of powder, sweat of horses, the face of fear vs. a poor video production or animated media presentation.

  6. The Incomplete User Experience • We experience games, movies in our minds. • Engaging learning or enjoyable experiences take place only when we provided an incomplete experience that others completes within their minds.

  7. Are video games fun?

  8. Making Education Fun or Addictive? • We’ve been looking at the wrong places in our quest to improve the learning experiencing from video games. • It’s not about making education fun… • It’s about making it an addictive experience.

  9. The Addictive Video Game Experience • Increasingly Challenging. • Progressive solution of challenges. • Alternative approaches. • Progressive development. • Skills development. • Unlocking strengths. • Collecting elements. • Staged solutions. • Response to actions. • Immediate and progressive. • Strict fairness. • Recover from losses. • Uncertainty. • Multiple scores, rewards and evaluation.

  10. carlos@educar.org - @carlosmirandawww.facebook.com/carlosmirandalevy Join us to turn learninginto an addictive experience

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