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Physical Computing with the Raspberry Pi (Pibrella / micro:bit)

Physical Computing with the Raspberry Pi (Pibrella / micro:bit). Neil Rickus n.rickus@herts.ac.uk Senior Lecturer in Computing Education, University of Hertfordshire, UK @computingchamps #scratch2017bdx computingchampions.co.uk/scratch2017bdx. Over the next hour. Session with two parts

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Physical Computing with the Raspberry Pi (Pibrella / micro:bit)

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  1. Physical Computing with the Raspberry Pi (Pibrella / micro:bit) Neil Rickus n.rickus@herts.ac.uk Senior Lecturer in Computing Education, University of Hertfordshire, UK @computingchamps #scratch2017bdx computingchampions.co.uk/scratch2017bdx

  2. Over the next hour • Session with two parts • Traffic light challenges with Pibrella • Game controller with micro:bit • Short introduction • Open-ended challenges • Not going to focus on pedagogy… (12:30pm Thurs.) • C3B4ME - help each other!

  3. Part One Traffic light challenges with Pibrella Presentation is available on your device BUT we’ll start the session together…

  4. Part Two Game controller with the micro:bit - resources from Raspberry Pi Foundation - raspberrypi.org/learning/ PDF of the required steps is on each machine. Open the file using the Chromium browser The Python code required before you use Scratch is also available on each machine (so no typing!) Once the micro:bit is recognised in Scratch, get it controlling a sprite…

  5. Your thoughts Share with someone near you one thing you are going to take away from this session

  6. Neil Rickus n.rickus@herts.ac.uk Senior Lecturer in Computing Education, University of Hertfordshire, UK@computingchamps #scratch2017bdxcomputingchampions.co.uk/scratch2017bdxTES EdTech specialdigital.tes.com/EDTECHJAN17/ (pg. 44)Hello Worldhelloworld.cc (Issue 1 pg. 44; Issue 2 pg. 38)

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