Example: CityUStudent Projects on Creative Electronics Invention: Game of Pain Press the white button to shock your opponent with a strong electrical pulse; Press the red button to avoid getting shocked by your opponent; The red button cannot be held for longer than 3 seconds, or else you will be punished with a painful shock;
Proposal: What to Include • Project summary • Project description • Objectives (intended learning outcomes) • Number of students affected and student supervision mechanisms • Background and expertise of proposer(s) • Space needs and special requirements • Safety issues and how they will be addressed • Budget (separate into infrastructure investment to establish an Idea Incubator; and recurring project expenditures; include possible long-term sources of support for the latter) • University-wide impact (including, for instance, the engagement of students and/or collaborators from other units) • Potential societal impact of the Idea Incubator • Assessment of learning outcomes
Criteria for Selection Include … Project feasibility; expertise of proposer(s); impact on student learning; university-wide impact; and impact on society.
Example: INNOCENTIVE Idea Exchange “Founded in 2001 by the venture capital arm of pharmaceutical giant Eli Lilly, InnoCentive is the world leader in prize-based open innovation. As a driving force in accelerated innovation, InnoCentive inspires and unites a web community of scientists, engineers, professionals and entrepreneurs worldwide who collaborate to deliver breakthrough solutions for some of the world’s most progressive organizations.”
Videos • “Introduction to Innovation Podcast 'What is Innovation?’” (SMU) - http://www.dailymotion.com/video/xadzmd_introduction-to-innovation-podcast_school • “SMU Skunkworks” (SMU) - http://www.youtube.com/watch?v=PvV0CnNgesA • “Students Create JediBot” (Stanford) - http://www.youtube.com/watch?v=VuSCErmoYpY