Chapter 7 Evaluating Educational Technology and Integration Strategies By: Robin Rush Logan Meadors Michael Durham Alyssa Hayes
Evaluating Educational Technology By: Robin Rush
Evaluating Educational Technology Before Instruction, During Instruction, and After Instruction is Important
Sources of Information Educators can find software to use; those are: • Professional Educational Ordinations • Catalogs • Colleague Recommendations • Conferences • Web
Evaluating Software Different ways to evaluate software • Software Rubric • Content • Ability Levels • Assessment Levels • Technical Quality • How easy it is to use • Author Creditability • Purpose of site • Who is the intended audience?
Evaluating the Effectiveness of Technology Integration By: Logan Meadors
Integrating technology into the curriculum • The first step in evaluating technology’s impact on student achievement is:
Assessment Tools For Evaluating • Authentic Assessment • Checklists, Rating Scales, and Rubrics • Teacher Observation
Evaluating Content • Evaluating Planning • Evaluating Creativity
Integration Strategies By: Michael Durham
Technology • To help meet the constant challenge of motivating students to learn, teachers must change their traditional roles and become facilitators of learning. • The most effective way to integrate technology is to place the technology at the point of instruction.
Curriculum Integration Activities • Curriculum Pages are teacher created documents containing hyperlinks to teacher selected Web sites that assist in teaching content-specific curriculum objectives. • Create Lesson and Project Plans. • Planning is one of the most important variables for good instruction, and curriculum integration demands a great deal of planning.
Language Arts Integration • Includes instruction in reading, writing, listening, viewing, speaking, and literature. • Social Studies Integration encompasses instruction in history, geography, civics, and economics. • Mathematics Integration includes instruction in basic number concepts, measurements, geometry, algebra, calculus, and data analysis. • Science Integration contains instruction in physical sciences, earth and space sciences, and life sciences.
Integration Continued • Physical Education and Health Integration includes instruction in basic health and physical literacy. • Arts Integration incorporates instruction in the visual and performing arts, including drawing, painting, dance, music, and theater. • Exceptional Education Integration incorporates all curriculum areas with adaptions for special needs students. • Interdisciplinary Integration includes two or more academic disciplines or curriculum areas.
Cross-Discipline Lesson • This includes a combination of curriculum specific areas, such as math or science, that are integrated with language arts.
Subject-Integrated Lesson • This is a lesson that integrates multiple skills, such as speaking, reading, thinking, and writing with multiple subject areas such as math, science, and language arts to create a more holistic learning experience.
Finding Funds to Support Classroom Technology Integration By: Alyssa Hayes
Fund-Raising Drives and Academic Contests • Car washes and Bake Sales • Corporations are frequently eager to become involved in active school technology programs. • Write letters to local school business partners. • Academic Contests
Making a Difference • $100- Fund a new inkjet printer, numerous educational CDs/DVDs, or a color scanner • $1000- High end multimedia computer with software or several digital cameras with software accessories.
What is a Grant? • The majority of outside funding sources for technology fall under a general category called grants. • Grantee- Teacher, School, or organization that the grant supports. • School Districts • Department of Education • Federal sources • Foundations and coorperations
How do I get a grant? • Request for Proposal (RFP)- Details needed to write a successful grant proposal. • Grant Proposal- The document a potential grantee sends to the funding source. • Teachers can locate grant opportunities on the web.