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Explore company and team roles in game development studios, along with the specific techniques and tools used by producers, designers, programmers, artists, testers, and more. Learn about the responsibilities associated with each role to build a successful game development team.
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Chapter 10 Roles & Responsibilities developing the team
Key Chapter Questions ■ What are the company roles associated with game development studios, publishers, licensors, and manufacturers? ■ What are the team roles and responsibilities associated with producers, artists, designers, programmers, writers, composers, sound designers, and testers? ■ What specific techniques and tools are utilized by different team members during game development?
Company Roles • Developer • Publisher • Manufacturer • Licensor
Team RolesProduction • Executive producer • Producer • Associate producer • Assistant producer
Team RolesDesign • Creative director • Design director • Lead designer • Interface designer • Level designer
Team RolesArt • Art director • Lead artist • Concept artist • Technical artist • Modeler • Texture artist • Animator
Team RolesProgramming • Artificial intelligence (AI) • programmer • Audio programmer • Physics programmer • Interface programmer • Quality assurance (QA) • programmer • Associate programmer • Technical director • Lead programmer • Engine programmer • Tools programmer • Graphics programmer • Network programmer
Team RolesAudio • Audio director • Composer • Sound designer • Voiceover artist
Team RolesTesting & Quality Assurance (QA) • Testing manager • Lead tester • Compatibility tester • Playability tester • Beta tester
ToolsDesign • Aurora Toolset • Valve Hammer Editor • Unreal Editor • CRYengine CRYengine Unreal Editor
ToolsProgramming • Engine • Compiler • Debugger • IDE (integrated development environment) • API (application programming interface) • SDK (software development kit) Gamemaker Torque
ToolsArt • Discreet 3D Studio Max • Alias/Wavefront Maya • NewTek Lightwave • Adobe Photoshop Maya 3D Studio Max
ToolsAudio • Microsoft DirectX Audio • Microsoft DirectMusic Producer • Digidesign ProTools • Emagic Logic • Analog Devices • SoundMAX Smart Tools • DirectMusic Producer
Summary • Tools • Design • Programming • Art • Audio • Company roles • Developer • Publisher • Manufacturer • Licensor • Team roles • Production • Design • Art • Programming • Audio • Testing & QA