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REVIEW FOR LESSON 1

This guide provides essential troubleshooting tips for beginners learning ActionScript 3.0 and developing Flash animations. It covers key steps to take when encountering errors, including checking notes, seeking peer assistance, and consulting the teacher. Additionally, it addresses common questions about where to write code and how to control animation playback, including stopping and skipping frames. Whether you’re creating animations or coding in ActionScript, this review aims to enhance your learning experience and problem-solving skills.

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REVIEW FOR LESSON 1

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  1. REVIEW FOR LESSON 1 Timeline Control

  2. 1. When you encounter a problem, what’s the first thing you should do? • If you get a compile error, go to the line that contains the error and fix it yourself. • LOOK AT YOUR NOTES AND TRY TO SOLVE IT YOURSELF • Ask a neighbor for help. • Raise your hand and ask the teacher for help.

  3. 2. Where should you write your code? • On a new layer named actions that is locked. • Double click on an object and write it there • On the stage • I don’t know

  4. 3. What is ActionScript 3.0? • A panel in Flash • A web site • A software program like Microsoft Word • An Object-Oriented Programming Language

  5. 4. You make a Flash animation that has 10 frames. How can you make it only play once? • You can’t, it always loops • Go to frame 10 and write STOP! on the stage • Go to frame 10 and write stop(); in your actions panel • Go to frame 10 and write Stop(); in your actions panel

  6. 5. A Flash animation has 100 frames. How can you make it skip from frame 50 to frame 100 and stop? • You can’t, it always plays from the beginning to end • On frame 1 write skipToFrom(100,50); • Go to frame 50 and write gotoAndPlay(100); in your actions panel • Go to frame 50 and write gotoAndStop(100); in your actions panel

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