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Next generation sunshine state standards

INTERVENTION PROGRAM. Next generation sunshine state standards. WHY MATH BOOT CAMP?. Designed to promote testing proficiency Specifically crafted to maximize the benefits of the Gradual Release Model Provides the opportunity for maintenance of mastered skills

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Next generation sunshine state standards

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  1. INTERVENTION PROGRAM Next generation sunshine state standards

  2. WHY MATH BOOT CAMP? • Designed to promote testing proficiency • Specifically crafted to maximize the benefits of the Gradual Release Model • Provides the opportunity for maintenance of mastered skills • Provides multiple opportunities to practice each benchmark • Specifically correlated to the NGSSS with an alignment to the Common Core State Standards

  3. SCHOOL REPORT CARD (example) EXAMPLE READING MATH WRITING SCIENCE TOTAL HIGH STANDARDS (3 or Above) 60% (180 OF 300) SCHOOL IMPROVEMENT STRATEGY Use the 2013 FCAT 2.0 data to identify level 1 and 2 students that fall within the lowest 25 percentile. Target at least 10% of your student population from the lowest 25 percentile to participate in the Math Boot Camp Intervention Program Grade Total points A525 and above B495-524 C435-494 D395-434 FLess than 395 60% (180 OF 300) 85% (85 OF 100) 43% (43 OF 100) 248 LEARNING GAINS 64% (135 OF 210) 72% (151 OF 210) C 136 LOWEST 25% 56% (42 OF 75) 41% (31 OF 75) 97 TOTAL POINTS 180 173 85 43 481

  4. INCREASING THE LOWEST 25% EXAMPLE READING MATH WRITNG SCIENCE TOTAL HIGH STANDARDS (3 or Above) 60% (180 OF 300) EXAMPLE TARGET 300 students (School population grades 3 – 5) x 0.10 = 30 students Identify the 30 students (10%) from the lowest 25 percentile based on the FCAT 2.0 data HIGH STANDARDS 20 of 30 LEARNING GAINS 25 of 30 LOWEST 25% 25 of 30 60% (180 OF 300) 67% (200 OF 300) 85% (85 OF 100) HIGH STANDARDS Increase by 10 percentage points 43% (43 OF 100) 248 255 LEARNING GAINS 64% (135 OF 210) 83% (172 OF 210) 72% (151 OF 210) LEARNING GAINS Increase by 14 percentage points 147 136 LOWEST 25% 56% (42 OF 75) 68% (51 OF 75) 41% (31 OF 75) LOWEST 25% Increase by 20 percentage points 124 97 A C TOTAL POINTS 180 219 85 43 527 481

  5. PLEASE ANSWER THE POLL QUESTION SEEN ON YOUR SCREEN

  6. R 5-minute Daily poster drill E T E N T I O N

  7. Power Point by Benchmark GRADUAL RELEASE MODEL 1 I Do 2 We Do 3 POWER POINTS ON CD-ROM You Do Teachers’ Edition

  8. FIVE STAR MATH BOOKLETS SAMPLE LESSON

  9. Assessments

  10. Assessments SAMPLE ASSESSMENT

  11. T R A C K I N STUDENT TRACKING FORM G

  12. ROCK CLIMBING C E N T E R F Game includes: OVER 600 Game Questions with Self Checking Answers, 8 Games with the Option of Randomization. U N Jeopardy-like team challenge on CDROM that drills students in the concepts associated with the Sunshine State Standards for Science.

  13. PLEASE ANSWER THE POLL QUESTION SEEN ON YOUR SCREEN

  14. Intervention plan CLASSROOM INTERVENTION

  15. Intervention plan PULL-OUT INTERVENTION OR AFTERSCHOOL TUTORING

  16. Intervention plan SATURDAY SCHOOL INTERVENTION

  17. INTERVENTION PROGRAM Next generation sunshine state standards

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