1 / 15

Hvad er Remote Usability Testing?

Hvad er Remote Usability Testing?. Jan Stage Professor, PhD Forskningsleder i Informationssystemer (IS)/Human-Computer Interaction (HCI) Aalborg Universitet, Institut for Datalogi, HCI-Lab jans@cs.aau.dk. Oversigt. Forhindringer i praksis Ideen om remote usability testing

Download Presentation

Hvad er Remote Usability Testing?

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Hvad er Remote Usability Testing? Jan Stage Professor, PhD Forskningsleder i Informationssystemer (IS)/Human-Computer Interaction (HCI) Aalborg Universitet, Institut for Datalogi, HCI-Lab jans@cs.aau.dk

  2. Oversigt • Forhindringer i praksis • Ideen om remote usability testing • Realisering af ideen

  3. Oversigt • Forhindringer i praksis • Ideen om remote usability testing • Realisering af ideen

  4. To undersøgelser af forhindringer i praksis • Primært Nordjylland • Software-virksom-heder, typisk svar fra mellemledere • Deltagere i en-dages konference om usability • Tallene angiver procent af svarene i hver undersøgelse Første undersøgelse Anden undersøgelse

  5. Oversigt • Forhindringer i praksis • Ideen om remote usability testing • Definition og baggrund • Tidligere arbejde • Synkrone og asynkrone metoder • Realisering af ideen

  6. Definition and Motivation • Remote usability testing is a situation where“the evaluators are separated in space and/or time from users”(Castillo, Hartson and Hix, 1998) • Well-known challenges • Building and setting up usability labs • Getting users to the lab and making them feel comfortable • New challenges • Users, developers and evaluators are distributed geographically, sometimes even in different countries and time zones • Outsourcing • Open Source Software development • Global software development • Remote usability evaluation is becoming increasingly relevant

  7. Earlier Work (1) • The idea of remote evaluation emerged between 1994 and 1998 • Literature survey on remote usability testing • 21 references • Early: presents a variety of methods • Recently: practical advice and experiences combined with pros/cons

  8. Earlier Work (2)

  9. Earlier Work (3) • Two types of methods: synchronous / asynchronous (various forms) • The majority of references focus on synchronous usability evaluation:Simulating a conventional laboratory-based think-aloud test • Overall: • Few systematic comparisons of remote methods • Mostly comparisons of a single remote method and the conventional lab-based method

  10. Synchronous Methods • Laboratory testing (LAB) • Conventional method • Benchmark for comparison • Remote synchronous testing (RS) • Spatial separation: User and test monitor in separate rooms • Remote sharing of desktop • Webcam connection with picture in the bottom corner of the screen • Audio connection • Data: Video recording of the test monitor’s screen and the audio

  11. Asynchronous Methods • Remote asynchronous user testing (AU) • Based on the idea of users reporting the critical incidents they experience(Castillo, Hartson and Hix, 1998; Hartson and Castillo, 1998; Hartson, Castillo, Kelso and Neale, 1996) • The users solve the tasks with the system • Simultaneously fill in a web-based form each time they encounter a usability problem • The form briefly explains what a usability problem is and how it can be categorized • In the form, they describe each problem and categorize it’s severity • Spatial and temporal separation • Remote asynchronous expert testing (AE) • Same method as AU but with users that have expertise in usability engineering (graduate students in HCI) • Data: A set of described usability problems and a start and end time for each user

  12. Survey of Remote Asynchronous Methods

  13. Oversigt • Forhindringer i praksis • Ideen om remote usability testing • Realisering af ideen

  14. Realisering af ideen • Forhindringer og udfordringer • Tekniske: Kan man få det til at fungere • Metodiske: giver det brugbare resultater • Praktiske: kan man gøre det i praksis • Det skal vi arbejde med resten af dagen …

  15. aa

More Related