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Let’s Go! Takes 5-2-1-0 to School

Let’s Go! Takes 5-2-1-0 to School. Fall 2007 – Summer 2008. Introduction. Let’s Go! is a community-based initiative to promote healthy lifestyle choices for children, youth and families in 12 Greater Portland communities.

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Let’s Go! Takes 5-2-1-0 to School

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  1. Let’s Go! Takes 5-2-1-0 to School Fall 2007 – Summer 2008

  2. Introduction • Let’s Go!is a community-based initiative to promote healthy lifestyle choices for children, youth and families in 12 Greater Portland communities. • The ideas promoted by Let’s Go! were developed by a variety of healthcare and school professionals in 2006 with the intention of raising a healthier generation of children through the use of clear and consistent messages regarding physical activity and healthy eating.

  3. What is 5-2-1-0 Goes to School? • A Program to increase healthy eating and physical activity in the school environment • It is NOT a curriculum, but it could be embedded in all curricula • 10 key strategies • Connection to local, state and national resources.

  4. Why 5-2-1-0?

  5. The Let’s Go! Toolkit Includes: • Teacher’s Desktop Flipchart • Classroom Edition Flipchart • Strategies & Handouts Binder • Champion’s Resource Binder

  6. Teacher’s Desktop Flipchart • Designed to sit on a teacher’s desk for easy reference • Features strategies for teachers to introduce healthy behaviors into the classroom • Contains parent handouts corresponding to the teacher strategies

  7. Classroom Edition Flipchart • To be used during class time as an interactive activity • As a class, brainstorm responses to the flipchart worksheets • Helps reinforce the 5-2-1-0 message and the healthy behaviors that students are learning

  8. Strategies & Handouts Binder • Contains all strategies and handouts • Great for copying when distributing materials among large groups

  9. Champion’s Resource Binder • A comprehensive index of pre-existing local and national resources • Supports and supplements the ideas and strategies of Let’s Go!

  10. Key Strategies • Encourage healthy snacks brought in from home and available at school-related events. • School meals should provide healthy choices, including fresh fruits and vegetables on most days. • Discourage the use of food as a reward. • Encourage the use of electronics that supports physical activity. • Participate in national TV Turn Off Week or create your own.

  11. Key Strategies Continued • Incorporate physical activity into the school day. • Use physical activity as a reward. • Participate annually in one or more school-wide events that promotes physical activity. • Encourage water and low-fat milk instead of sugar-sweetened drinks. • Role Model…it’s as easy as 5-2-1-0.

  12. Strategy #1: Encourage Healthy Snacks School Strategy Let’s Go! Takes 5-2-1-0 to school Encourage Healthy Snacks Brought in From Home and Available at School-Related Events • School Strategies • Implement school-wide guidelines on snacks • Send home a quarterly newsletter outlining ideas for healthy snacks • Offer adult education programs that teach nutrition classes • Start a school snack program through the cafeteria • Stock vending machines with snacks of high nutritional value • Set stricter limits on what boosters and school stores can sell • Additional Information • Setting a Healthy Snack Policy (Resource Binder– Nutrition Section) • Nutrition Guidelines for Healthy Snacks in Schools– Including Vending and A La Carte Programs (Resource Binder– Nutrition Section) • Maine-ly Nutrition Project http://www.maine-nutrition.org/Projects/MainelyNutrition.htm For more information, visit www.letsgo.org Let’s Go! Takes 5-2-1-0 to school Encourage Healthy Snacks Brought in From Home and Available at School-Related Events • School Strategies • Implement school-wide guidelines on snacks • Send home a quarterly newsletter outlining ideas for healthy snacks • Offer adult education programs that teach nutrition classes • Start a school snack program through the cafeteria • Stock vending machines with snacks of high nutritional value • Set stricter limits on what boosters and school stores can sell • Additional Information • Setting a Healthy Snack Policy (Resource Binder– Nutrition Section) • Nutrition Guidelines for Healthy Snacks in Schools– Including Vending and A La Carte Programs (Resource Binder– Nutrition Section) • Maine-ly Nutrition Project http://www.maine-nutrition.org/Projects/MainelyNutrition.htm For more information, visit www.letsgo.org

  13. Strategy #1: Encourage Healthy SnacksTeacher Strategy

  14. Strategy #1: Encourage Healthy SnacksParent Handout

  15. Strategy #1: Encourage Healthy SnacksPTO Handout

  16. Strategy #1: Encourage Healthy SnacksPTO Handout 5210 goes to school 5210 goes to school Discourage the Use of Food as a Reward Discourage the Use of Food as a Reward School Strategies Consider: .Developing guidelines that discourage the use of food as a reward .Offering a monthly indoor or outdoor physical activity to celebrate student’s accomplishments in lieu of food-based rewards School Strategies Consider: .Developing guidelines that discourage the use of food as a reward .Offering a monthly indoor or outdoor physical activity to celebrate student’s accomplishments in lieu of food-based rewards • Teacher Strategies • Consider: • .Committing to using non-food items as rewards • .Offering rewards that endorse physical activity • Extra recess, longer recess, outdoor activities • 3. Offering rewards that endorse academics • Pens, pencils, notebooks, books, etc. • Teacher Strategies • Consider: • .Committing to using non-food items as rewards • .Offering rewards that endorse physical activity • Extra recess, longer recess, outdoor activities • 3. Offering rewards that endorse academics • Pens, pencils, notebooks, books, etc. • Did You Know? • The Consequences of Using Food as a Reward • Compromises classroom learning • Contributes to poor health • Encourages over consumption of unhealthy foods • Contributes to poor eating habits • Increases preference for sweets • According to the Connecticut State Department of Education & Bureau of Health & Nutrition Services • Did You Know? • The Consequences of Using Food as a Reward • Compromises classroom learning • Contributes to poor health • Encourages over consumption of unhealthy foods • Contributes to poor eating habits • Increases preference for sweets • According to the Connecticut State Department of Education & Bureau of Health & Nutrition Services • Additional Information • Non-Food Ways to Raise Funds & Reward a Job Well done (Resource Section) • Additional Information • Non-Food Ways to Raise Funds & Reward a Job Well done (Resource Section)

  17. Successful Implementation of Encouraging Healthy Snacks • A classroom teacher created a community snack program for the classroom. Once a month each student took a turn sharing a healthy snack with their classmates. • Another school began a school-wide snack program, in which students could purchase healthy snacks at a low cost from the cafeteria and have them delivered to the classroom at snack time.

  18. Strategy #2:School Meals & Healthy Choices - School Strategy

  19. Strategy #2: School Meals & Healthy Choices - Teacher Strategy

  20. Strategy #3:Discourage Food as a Reward School Strategy

  21. Strategy #3:Discourage Food as a Reward Teacher Strategy

  22. Strategy #3:Discourage Food as a Reward Teacher Strategy Continued

  23. Strategy #3:Discourage Food as a Reward Parent Handout

  24. Strategy #3:Discourage Food as a Reward PTO Handout

  25. Successful Implementation of Non-Food Rewards • Avoiding the use of food as a reward is very important. One school embraced this challenge by replacing the common-place pizza party with a sports bag full of balls and activity-based toys for the classroom with 100% participation in a fundraiser.

  26. Strategy #4:Electronics & Physical Activity School Strategy

  27. Strategy #4:Electronics & Physical Activity Teacher Strategy

  28. Strategy #4:Electronics & Physical Activity Parent Handout

  29. Successful Implementation of Electronics Promoting Activity • Several schools have purchased gaming systems that enable students to move more through dancing. Games, such as Dance Dance Revolution™ and In the Groove™ were often used for this purpose. These systems were located in the classroom, on the stage and in the gym and time for this activity was included in the school day.

  30. Strategy #5:Participate in TV Turn Off School Strategy

  31. Strategy #5:Participate in TV Turn Off Teacher Strategy

  32. Strategy #5:Participate in TV Turn Off Parent Handout

  33. Strategy #6:Activity & the School Day School Strategy

  34. Strategy #6:Activity & the School Day Teacher Strategy

  35. Strategy #6:Activity & the School Day Parent Handout

  36. Strategy #7:Activity as a Reward School Strategy

  37. Strategy #7:Activity as a Reward Teacher Strategy

  38. Strategy #7:Activity as a Reward Parent Handout

  39. Successful Implementation of Activity as a Reward • Instead of using food as a reward, schools are beginning to use time for activity as a reward. One teacher did this by utilizing the gym and booking it for a game of kickball for her class when they were behaving well.

  40. Strategy #8:School-Wide Physical Activity School Strategy

  41. Strategy #8:School-Wide Physical Activity Teacher Strategy

  42. Strategy #9:Encourage Water & Milk School Strategy

  43. Strategy #9:Encourage Water & Milk Teacher Strategy

  44. Strategy #9:Encourage Water & Milk Parent Handout

  45. Strategy #9:Encourage Water & Milk Parent Handout

  46. Strategy #9:Encourage Water & Milk Parent Handout

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