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Introduction to Intelligent Agents: Understanding Perception and Action

This article provides an introduction to intelligent agents, discussing their definition, types, and how they should act in different environments. It explores the concept of rationality and the components that define a rational agent. The article also touches upon the design and implementation of agents, showcasing various examples of agent types.

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Introduction to Intelligent Agents: Understanding Perception and Action

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  1. CSE 471/598Intelligent Agents TIP We’re intelligent agents, aren’t we?

  2. Introduction • An agent is anything that can be viewed as perceiving its environment through sensors and acting upon that environment through actuators. • We discuss • A wide variety of agents • How to define an agent • Let’s look at Figure 2.1 • Is that me? • An agent function maps percepts to actions CSE 471/598, CBS 598 H. Liu

  3. All about Agents We will learn • How agents should act • Environments of agents • Types of agents • human, robot, software agents • A vacuum-cleaner world with 2 locations (Fig 2.2) • A simple agent (Fig 2.3) • What makes an agent good or bad? • We need to specify how agents should act in order to measure CSE 471/598, CBS 598 H. Liu

  4. How Agents should act A rationalagent is one that does the right thing. • What is “right”? The issue of performance measure, is not a simple one • You often get what you ask for. • Be as objective as possible • Measure what one wants, not how the agent should behave • E.g., how to be a rational instructor/student? • Do the right thing and be objective. How? • Switch your positions (student, instructor, another student) • A related issue is when to measure it. CSE 471/598, CBS 598 H. Liu

  5. A rational agent is not omniscient • Rationality is concerned with expected success given what has been perceived • A percept sequence contains everything that the agent has perceived so far • An ideal rational agent should do whatever action that maximize its expected performance • Rationality does not mean perfection which maximizes actual performance • Do we sometimes regret? Do regrets help? Why? CSE 471/598, CBS 598 H. Liu

  6. Four key components • What is rational depends on PEAS: • Performance measure • Environment • Actuators – generating actions • Sensors – receiving percepts • Another example? Taxi driver (Fig 2.4) • Let’s look at its performance measure CSE 471/598, CBS 598 H. Liu

  7. Definition of a rational agent For each possible percept sequence, a rational agent should select an action that is expected to maximize its performance measure, given the evidence provided by the percept sequence and whatever built-in knowledge the agent has. CSE 471/598, CBS 598 H. Liu

  8. From percept sequences to actions • A mapping with possibly infinite entries • An ideal mapping describes an ideal agent • It’s not always necessary to have an explicit mapping in order to be ideal (e.g., sqrt (x)) • An agent should have some autonomy. • i.e., its behavior is determined by its own experience. • Autonomy can evolve with an agent’s experience and percept sequence - learning. CSE 471/598, CBS 598 H. Liu

  9. External environments • Without exception, actions are done by the agent on the environment, which in turn provides percepts to the agents. • Environments affect the design of agents • Types of environments CSE 471/598, CBS 598 H. Liu

  10. Types of Environments • Fully vs. partially observable • Deterministic vs. stochastic • E is deterministic but actions of other agents are not =>strategic • Episodic vs. sequential • An example of episodic environment? • Static vs. dynamic • E does not change, performance score does => semi-dynamic • Discrete vs. continuous • Single vs. multiple agents What is the most difficult environment? Let’s look at some examples in Fig 2.6 CSE 471/598, CBS 598 H. Liu

  11. Design and Implementation of Agents • Design an agent function that maps the agent’s percepts to actions. • Or to realize how actions are selected/determined • Implement the agent function in an agent program which is realized in an agent architecture • Agent = Architecture+ Program • Percepts and actuators + function mappings • From Robots to Softbots (Amazon’s A9) • Architectures can be very different CSE 471/598, CBS 598 H. Liu

  12. Some examples of agents All agents have four elements (PEAS): 1. Performance 2. Environment 3. Actuators 4. Sensors • Fig 2.5 demos some agent types • We can see that there are many ways to define these components and it’s impractical to enumerate all possibilities CSE 471/598, CBS 598 H. Liu

  13. Starting from the simplest • A look-up agent (Fig 2.7) • Generates actions based on percept sequences • Your decision today is determined by many things happened in the past • Why not just look up? • How far back should we look up • Scaling up • An equivalent question is about the table size What else should we try? CSE 471/598, CBS 598 H. Liu

  14. Types of agents • Simple reflex agents - respond based on the current percept, ignore the percept history. It cuts down a lot of possibilities. • An example (Fig 2.8) • A simple reflex agent (Figs 2.9,2.10) • Condition-action Rules • Innate reflexes vs. learned responses • What if the environment is not fully observable? CSE 471/598, CBS 598 H. Liu

  15. Model-based reflex agents • They can handle partial observability • Knowledge about how the world works is called a model of the world • Maintain internal state to keep information of the changing environment and involve consideration of the future • Respond to a percept accordingly (Figs 2.11,2.12) • From local to global CSE 471/598, CBS 598 H. Liu

  16. Goal-based agents • They aim to achieve goals (F2.13) • Goal: desirable states, • Search for a sequence of actions, • Plan for solving sub-problems with special purposes • Goals alone are often not enough to generate high-quality behavior. Why? CSE 471/598, CBS 598 H. Liu

  17. Utility-based agents • They aim to maximize their utilities (F2.14) • Utility: the quality of being useful, a single value function • Happy or not (a goal or not) vs. How happy when the goal is achieved • resolve conflicting goals (speed vs. safety) • evaluate with multiple uncertain qualities • search for trade-off facing multiple goals CSE 471/598, CBS 598 H. Liu

  18. Learning agents • They can learn to improve (Fig 2.15) • Operate in initially unknown environments and become more competent • Four components: (1) problem generator (to create exploratory actions), (2) performance element (the earlier entire agent), (3) learner, (4) critic (to provide feedback) • The above types of agents can be found in the later chapters we will discuss. CSE 471/598, CBS 598 H. Liu

  19. Summary • There are various types of agents who cannot live without external environment. • Efficiency and flexibility of different agents. Using ourselves as a model and our world as environment as a starting point (Are we too ambitious?), you may: • Describe options for future consideration • Recommend a new type of agents CSE 471/598, CBS 598 H. Liu

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