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Form and Function in 2D Design

Form and Function in 2D Design

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Form and Function in 2D Design

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  1. Form and Function in 2D Design An Approach To Making Better Game Design

  2. Understanding 2D Design • Terminology • Theory and Methods • Design Elements and Interactivity • Color • Composition • Meaning and Intentionality • Message

  3. Terminology • Design – the arrangement of visual elements that contribute to a greater form • Form – the result of human input or method that results in a visual outcome • Function – the practical, contextual, or personal application of a form • Meaning – the symbolic and literal message or use of a form

  4. Terminology • Interpretation – the translation of a form’s meaning or meanings through perspective • Appropriateness – whether or not it suits it’s particular purpose.

  5. Basics of Design Theory • Design is a Discipline • Design defines Form and Function • Design creates a balance • The Designer is an Interpreter and Mediator

  6. Methodology • Research the subject, organize information • Determine the function, meaning, form • Analyze, identify problems, revise

  7. Basic 2D Design Elements • Visual Presentation and Meaning • Symbolic • Abstract • Literal • Types of Form • Geometric • Organic

  8. Basic 2D Design Properties • Size • Shape • Texture • Color • Location • Direction • Space

  9. Relativity and Interaction • Aspects of “Gestalt” • Enclosure • Continuance • Proximity • Similarity

  10. Space, Depth, and Perspective

  11. 2D Design Balance • Visual Weight • Symmetry • Asymmetry • Center of a circle • Color • Dynamic and active component • Additive and Subtractive • Palettes, Temperature, Proportion • Meaning, Intent

  12. Color Your World

  13. Visual Composition • Simplicity vs. Complexity • Order vs. Chaos • Proportions and Ratio • Contrast and Juxtaposition • Continuity and center of Focus • Rhythm and Repetition

  14. Meaning and Intentionality • Communication • Text and Symbols • Imagery and Metaphors • Persuasion and Disbelief • Interface