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Creativity is a Decision

Creativity is a Decision. Keys to Developing Creativity in Children and Adults. Robert J. Sternberg. Provost and Senior Vice President Oklahoma State University Collaborators Todd Lubart Elena Grigorenko Linda Jarvin Linda O’Hara Wendy Williams James Kaufman Jean Pretz Janet Davidson

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Creativity is a Decision

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  1. Creativity is a Decision Keys to Developing Creativity in Children and Adults

  2. Robert J. Sternberg • Provost and Senior Vice President • Oklahoma State University • Collaborators • Todd Lubart • Elena Grigorenko • Linda Jarvin • Linda O’Hara • Wendy Williams • James Kaufman • Jean Pretz • Janet Davidson • Other Members of the PACE Center at Yale & Tufts

  3. Main Message • Creativity is a decision!

  4. Goals • To show that creativity is, in large part, a decision. • To review the most recent research findings regarding creativity and its development. • To show how to apply these ideas in educational settings.

  5. What is Creativity? • Production of an idea or product that is • Novel • Good or useful in some way • Task appropriate

  6. Does Creativity Really Matter?

  7. The Costs of Lack of Creativity • “The Big Three” vs Honda • CDC (Control Data Corporation) vs IBM • Eastern Airlines vs United Airlines

  8. When People Lack Creative Vision… • "This 'telephone' has too many shortcomings to be seriously considered as a means of communication. The device is inherently of no value to us." -- Western Union internal memo, 1876. • While theoretically and technically television may be feasible, commercially and financially it is an impossibility." -- Lee DeForest, inventor.

  9. When People Lack Creative Vision… • We don't like their sound, and guitar music is on the way out." -- Decca Recording Co. rejecting the Beatles, 1962. • "Stocks have reached what looks like a permanently high plateau." -- Irving Fisher, Professor of Economics, Yale University, 1929.

  10. Main Ideas

  11. Main Ideas • Creativity is in large part a decision—to “defy the crowd.”

  12. Main Ideas • Creative people seek to defy the crowd; by disposition, they create their own opposition • Many reactions to famous ideas, when these ideas were first disseminated, were very negative • Creativity can be developed

  13. Examples of Rotten Reviews • This Side of Paradise (Fitzgerald, 1920): “It seems to us in short that this story does not culminate in anything.” • The Diary of Anne Frank (Frank, 1952): “The girl doesn’t…have a special perception or feeling which would lift that book beyond the curiosity level.”

  14. Examples of Rotten Reviews • Catch 22 (Heller, 1961): “I haven’t the foggiest idea about what the man is trying to say…This constitutes a continual and unmitigated bore.” • Lady Chatterley’s Lover (Lawrence, 1928): “For your own good do not publish this book.”

  15. Examples of Rotten Reviews • The Spy Who Came in from the Cold (LeCarre, 1963): “You’re welcome to LeCarre—he hasn’t got any future.” • Atlas Shrugged (Rand, 1957): “I regret to say that the book is unsaleable and unpublishable.”

  16. Examples of Rotten Reviews • The art of Edvard Munch, Roy Lichtenstein • The science of Copernicus, Galileo • Athletics: Ski-jumping

  17. Main Ideas • Creative people “buy low” and “sell high” in the world of ideas. • Creative people are “value” investors in the realm of ideas; very few people want to buy low and sell high, whether novices or experts • Forbes study

  18. Why it is Hard to be Creative • External pressure • Internal pressure

  19. Main Ideas • There are 13 key or micro-decisions behind the macro-decision to be creative.

  20. Key Decisions • To redefine problems • Example: Automobile executive

  21. Key Decisions • To analyze creative solutions to problems • Example: The hapless student

  22. Key Decisions • To sell solutions • Example: A talk at a testing company

  23. Key Decisions • To realize that intelligence and knowledge both help and hurt creativity • Example: A trip to the zoo

  24. Key Decisions • To take sensible risks • Example: Showdown at tenure time

  25. Key Decisions • To overcome obstacles • Example: The ill-fated IQ test

  26. Key Decisions • To find what one loves to do • Example: Playing the trumpet

  27. Key Decisions • To continue to grow • Example: Talk when I was in graduate school

  28. Key Decisions • To believe in oneself • Example: Dean Koontz

  29. Key Decisions • To tolerate ambiguity • Example: Discovery of the structure of DNA

  30. Key Decisions • To take oneself and one’s ideas somewhat lightly and to have a sense of humor • Example: The ill-fated colloquium in Pittsburgh

  31. Key Decisions • To seek an environment that encourages and rewards creativity • Example: Transforming admissions

  32. Key Decisions • To recognize that creativity is a way of life • Example: Pablo Picasso

  33. Teaching for Creative Thinking • create • design • invent • imagine • suppose

  34. Teaching for Creative Thinking • CREATE (a poem, sculpture, a new game) • DESIGN (a new system of government for the classroom, a scientific investigation, a comfortable home • INVENT (a new means of transportation, a new life form)

  35. Teaching for Creative Thinking • IMAGINE (what life would be like in another country, what it would be like to be president of a country, how bees communicate with each other) • SUPPOSE (worldwide temperatures keep increasing, people were paid to inform on neighbors who do not support the political party in power)

  36. Assessing for Creative Thinking

  37. Draw the Earth from an insect’s point of view

  38. How could you tell if there space aliens hiding among us ?

  39. Less Creative Response • Test their knowledge of countries on the Earth to see if they know what the names of the major countries are

  40. More Creative Response • Test their knowledge of television shows and movies that Earth children would have been likely to see when they were children

  41. What would the world be like today if some major event in history had come out differently?

  42. Creative Essay: “What if…” • If the Trojans had heeded Laocoon’s advice and thrown Odysseus’ wooden horse into the sea, they would have defeated the Greeks at Troy. Aeneas would then never have had reason to flee the city, and he would never have ventured to Italy to found Rome. Without Rome, neither the Roman Republic nor a Roman Empire would have existed. Concrete, the arch, plumbing, and the sauna might never have been invented. The modern implications of Rome never having existed are indeed drastic. Lacking even concrete floors, people would resort to sleeping in the mud, and, without plumbing or saunas, they would be perpetually filthy and, generally, quite chilly. France could not have built the base of the Eiffel Tower without arches, so tourists would be unable to purchase miniature collectible Towers in Parisian convenience stores.

  43. Good but Less Creative Essay:“What if…” • What if the ratification of the nineteenth amendment did not pass and women were never given the right to vote? What would life for women, like me, be like in the United States? For one thing, I probably would not be writing this essay. If women were not given their right to vote, I probably would stop going to school after this year and it would be unlikely that I would receive a college education. Without suffrage, my career options would be limited, if a career were a possibility at all. My accepted practices would be limited to staying home and taking care of the family. Rather than being equals, women would be subservient to men. I might not drive, I might not dress in the way in which I choose to, and I might not be able to live my life the way that I can in the twenty-first century.

  44. The Rainbow Project • Measuring creativity (and practical thinking) via paper-and-pencil or computer can • Double prediction of first-year undergraduate grades • Reduce ethnic group differences by half

  45. The Kaleidoscope Project • Measuring creativity on a university application can • Eliminate ethnic-group differences • Improve prediction of first-year grades • Select students who are more likely to be involved in meaningful extracurricular and leadership activities

  46. The Panorama Project • A new project at Oklahoma State University to measure, in admissions, creative as well as other kinds of thinking (analytical, practical, wise)

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