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Gamemaker

Gamemaker. Nataša Grgurina Lars Tijsma. What is Gamemaker. Programming environment for building interactive multimedia applications (like computer games). Why use tools like Gamemaker. Connect computer science concepts to “the computer” as students perceive it

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Gamemaker

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  1. Gamemaker Nataša Grgurina Lars Tijsma

  2. What is Gamemaker • Programming environment for building interactive multimedia applications (like computer games)

  3. Why use tools like Gamemaker • Connect computer science concepts to “the computer” as students perceive it • Students can create the programs (games) they like to create • Motivation

  4. Why use Gamemaker • Hides difficult code • Powerful and versatile • Large community

  5. Usage in Dutch high schools • Game design course/competitions • As a tool in project based education • First-time programming class • Regular programming class

  6. Demonstration • Features • Object instances in a room • Programming the behavior of objects • Visual actions • Code • Basic programming principles • Debugging • OO principles: • Objects & instances • Inheritance • Instance references • Other principles like finite state machines

  7. Thank you for your attention

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