Video Game Design Unit. Gamemaker 6. Start Programming Catch the Clown. Written Game Planner Info:.
Start Programming Catch the Clown
This will be done today without the aid of the tutorial. If you finish the game without using the tutorial and it works correctly, I will give you bonus points
Finish, grade and turn in Catch The Clown
Challenge #2-don’t start until you get part 1 checked off with me
Challenge 1-- catch the clown------20ptsChallenge 2—Set up another room, include an evil clown that takes away points, add sounds, scoring works correctly--------------15ptsExtra Credit-In room two set a clown up that if clicked on ends to the game------------5pts
Catch the Clown Grading