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  1. Engaging Students with Technology

  2. Social Studies • Ology from the American Museum of Natural History http://www.amnh.org/ology • Pathways to Freedom: Maryland and the Underground Railroad http://pathways.thinkport.org/flash_home.cfm, • On the Trail of Captain John Smith http://kids.nationalgeographic.com/kids/games/interactiveadventures/john-smith.

  3. Science • Discover Magazine http://www.discovermagazine.com, • Science News for Kids http://www.sciencenewsforkids.org, • Ology from the American Museum of Natural History http://www.amnh.org/ology • Cells Alive http://www.cellsalive.com. • http://edheads.org/

  4. Science (Continued) • Chemistry http://cse.edc.org/products/simulations/catalog.asp#periodictable3d • http://www.chem.iastate.edu/group/Greenbowe/sections/projectfolder/simDownload/index4.html • Physics http://phet.colorado.edu/simulations • http://www.colorado.edu/physics/2000/index.pl • Biology http://museumvictoria.com.au/bugs/catcher/index.aspx • Earth/Space Science http://www.tki.org.nz/r/wick_ed/interactives/science.php • http://www.bbc.co.uk/science/space/playspace/games/jigsaw/jigsaw.shtml

  5. Math • http://vihart.com/ • Math in Daily Life http://www.learner.org/interactives/dailymath • National Library of Virtual Manipulatives http://nlvm.usu.edu/en/nav/vlibrary.html, • http://www.netrover.com/~kingskid/Math/math_kids.html • http://www.funbrain.com/kidscenter.html • http://calculationnation.nctm.org/

  6. English / Lang. Arts • Awesome Stories http://www.awesomestories.com, • Google Lit Trips http://www.googlelittrips.org, • Knowing Edgar Allan Poe http://knowingpoe.thinkport.org,

  7. Miscellaneous • FactMonsterhttp://www.factmonster.com, • Sense and Dollars: Think You Know About Money? http://senseanddollars.thinkport.org, • Interactiveshttp://www.learner.org/interactives/ • Poll Everywhere http://www.polleverywhere.com/ • On-line timers http://www.online-stopwatch.com/bomb-countdown/ • Instructional Strategies http://olc.spsd.sk.ca/DE/PD/instr/categ.html • Educational Games http://www.delicious.com/mattscottkuhn/Games-Educational • http://flashcards.dictionary.com/ • http://www.wordle.net/ • http://www.visuwords.com/

  8. Podcasting, Oral Recording, Oral Quizzes • Podcasting, oral recordings, and oral quizzes – A number of resources on the Internet allow students to post phone calls as audio files or podcasts. Teachers can create a Google Voice account – http://google.com/voice - that provides a free local phone number associated with the teacher’s phone or voice mailbox. Students can use it to leave recorded homework assignments or test answers.

  9. Mobile Geotagging • Mobile Geotagging – This allows students to post photos, videos, audio recordings, or text messages linked to a particular location. For example, students in a biology class might use Flagrhttp://flagr.com to take photos of animals in different locations. The teacher can then create a map showing the different habitats and discuss why each animal lives there. Or history students might use GeoGraffitihttp://geograffiti.com to go to various historical sites and record brief descriptions of them; the teacher can then create a map and play back the recordings associated with each location.

  10. Digital Storybooks • Digital storybooks – Yodio http://yodio.com allows students to use their cell phones to create digital stories anytime, anywhere. For example, a first-grade class on a field trip could create a collaborative digital storybook about animals at the zoo.

  11. Self Organization • Self-organization – Using voice-to-text applications like Jotthttp://jott.com and Dial2Do http://dial2do.com, students can call in reminders to themselves, send e-mails or text messages to groups of people, create posts, create a schedule on a Google calendar, listen to their Google calendar, listen to their e-mail, and listen to podcasts and webpages when they are out and about. • http://wakerupper.com/

  12. Photo Projects • Photo projects – Photo-sharing sites like Flickrhttp://flickr.com and Photobuckethttp://photobucket.com allow students take photos with their cell phones (for example, a math class finding examples of polygons), save a short text message describing each object, and send it all to a private website that the teacher can play back the next day in class. • http://animoto.com/

  13. Classroom Response Systems • Classroom response systems – Poll Everywhere http://polleverywhere.com, Wiffiti http://wiffiti.com, and TextTheMob http://textthemob.com enable teachers to do on-the-spot assessments of students’ learning via their cell phones.

  14. Information Gathering • Information gathering – On field trips, students can send their questions to a free information site like ChaCha http://chacha.com and get text-message answers back in minutes. • http://www.wolframalpha.com/ • http://www.khanacademy.org/

  15. Cyber Safety • Discuss with students how to stay safe in the mobile world. Sites like ConnectSafely http://www.connectsafely.org are helpful. • U-tube screener http://www.m86vusafe.com/