games story development n.
Download
Skip this Video
Loading SlideShow in 5 Seconds..
Games Story Development PowerPoint Presentation
Download Presentation
Games Story Development

Loading in 2 Seconds...

play fullscreen
1 / 7

Games Story Development - PowerPoint PPT Presentation


  • 110 Views
  • Uploaded on

Games Story Development. Lesson 2. Aims and Objectives. Recall different types of storytelling Interpret a game story in an analysis Summarise the elements of storytelling. Assignment 1. You have been asked to explain the following areas (with illustrative examples):

loader
I am the owner, or an agent authorized to act on behalf of the owner, of the copyrighted work described.
capcha
Download Presentation

PowerPoint Slideshow about 'Games Story Development' - bayle


Download Now An Image/Link below is provided (as is) to download presentation

Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.


- - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript
aims and objectives
Aims and Objectives
  • Recall different types of storytelling
  • Interpret a game story in an analysis
  • Summarise the elements of storytelling
assignment 1
Assignment 1

You have been asked to explain the following areas (with illustrative examples):

  • Forms of storytelling: cave painting, oral tradition (fable myth, legend), theatre, text, film, television
  • Game genres: action, platforms, first-person shooter, third-person shooter, racing, fighting, adventure, puzzle, role-play, simulation and sports, turn-based or real time strategy.
  • Approaches:location, condition, actions, symbolism, three-act structure, hero’s journey(12 steps), episodic
  • Representation:emotions, characterisations, stereotypes, gender, ethnicity
  • Emotional themes:vengeance, happiness, fear, anger, perseverance, heroism, valour, hope, competitiveness.
  • Interactive story:embedded, emergent, cinematic, cut-scenes, triggered events, player control, character customization
  • Writing strategies:pre-writing (brainstorm, research, storyboard, list, sketch, outline, free writing, drafting – working title) revision (add, rearrange, remove, replace, evaluate.
elements of game story
Elements of game story
  • Genre
  • Narrative
  • Representation
  • Emotional themes
  • Interactive Story
quick analysis of the legend of zelda
Quick analysis of The Legend of Zelda

Interactive story: Cut scenes, player control, dialogue. Fan fiction.

Genre: Action adventure RPG

Narrative: Will Wright’s Structuralism theory

Representation: Female lead – weak, society is weak. Ganon – ginger.

Emotional themes: Relationship between man and the bird/competitiveness (Skyward). Heroism, courage, hope. Relationship between Link and Zelda.

narrative the legend of zelda
Narrative: The Legend of Zelda
  • Hero enters a social group – Not from Hyrule
  • Hero is unknown to society – Unaware of his heroic status
  • Hero is revealed to have an exceptional ability – The Triforce of power, master sword
  • The villains are stronger than society – Ganon takes over and society is in threat
  • Hero defeats the villain
  • The society is safe – Small changes are made throughout however drastic changes at the end
  • Society accepts the hero – Awareness of heroic status
  • Hero loses or gives up his social status – Zelda usually asks him to return home