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Law 5

Law 5. The Referee. Objectives. At the end of this lesson the student will:. list the powers of the referee list the duties of the referee list the required equipment of the referee demonstrate the proper signals used by the referee. DUTIES OF THE REFEREE. Enforce the Laws of the Game

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Law 5

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  1. Law 5 The Referee

  2. Objectives At the end of this lesson the student will: • list the powers of the referee • list the duties of the referee • list the required equipment of the referee • demonstrate the proper signals used by the referee

  3. DUTIES OF THE REFEREE • Enforce the Laws of the Game • Controls match using Assistant Referees • Ensures game ball meets requirements • Inspects players’ equipment • Acts as timekeeper & records game • Ensures bleeding player leaves field • Files a game report

  4. Acts as timekeeper & records game

  5. DUTIES (Continued) • Punishes the more serious of two offenses • Acts on advice from neutral assistant referees on incidents he/she has not seen • Not allow persons on field without permission • Indicates restart of match after it has been stopped

  6. The decisions of the referee regarding facts connected with play are final. Those facts include whether a goal has been scored or not and the result of the match. Decisions of the Referee

  7. The referee may only change a decision on realizing that it is incorrect or, at his/her discretion, on the advice of an assistant referee, provided that he/she has not restarted play or terminated the match. Decisions of the Referee

  8. When to Penalize The Laws of the Game are intended to provide that games should be played with as little interference as possible, and in this view it is the duty of the referees to penalize only deliberate breaches of the Law. Constant whistling for trifling or doubtful breaches produces bad feeling and loss of temper on the part of the players and spoils the pleasure of the spectators.

  9. Referee / Assistant Referees • Referee decides all calls • An effective Referee uses assistant referees • Assistant Referees assist the Referee • Did referee have clear view? • Did the assistant referee have a better view? • Referee may use AR’s information • including cancellation of goal • Misconduct not seen by the Referee

  10. REFEREE / Assistant Referees • Referee has duty to act upon information • of incident the referee did not see • when the AR has a better view

  11. Fourth Official

  12. Fourth Official • assists the referee at all times • indicates to the referee when the wrong player is cautioned because of mistaken identity • or when a player is not sent off having been seen to be given a second caution. • or when violent conduct occurs out of the view of the referee and assistant referees

  13. Allows play to continue when the team against which an offense has been committed will benefit from such an advantage and penalizes the original offense if the anticipated advantage does not ensue at that time. ADVANTAGE

  14. ADVANTAGE • Once decided, referee may revoke his/her decision if the presumed advantage does not materialize • The foul “Goes Away” unless referee decides, within 2-3 seconds, that the original advantage does not materialize • Misconduct always stays • You may caution or send-off at the next stoppage of play only

  15. ADVANTAGE • Verbal - “PLAY ON!” • Visual - Arms swing in front • Can change mind if advantage doesn’t occur

  16. Example: Defensive player wants attack on goal stopped. Fouls attacker. Attacker not stopped by foul. If referee stops game for that foul, then referee is doing the defender’s job for him/her (stopping attack), thus “advantage” goes to offending (defensive) team. ADVANTAGE

  17. POWERS OF THE REFEREE • Stops, suspends or abandons the match for any infringements • Stops, suspends or abandons the match for outside interference • Stops the match for serious injury • Allows play to continue for minor injury

  18. POWERS (Continued) • Applies “Advantage” • Issues cautions and send-offs • Reports or expels team officials for misconduct or irresponsible behavior • May reverse a decision prior to restart

  19. Coaching from Boundary Lines Law 3, IFAB Decision 2: The coach may convey tactical instructions to the players during the match and he must return to his position immediately after giving these instructions. He and the other officials must remain within the confines of the technical area, where such an area is provided, and they must behave in a responsible manner.

  20. TECHNICAL AREA

  21. TECHNIQUES OF OFFICIATING • Know the Laws • Be firm, not overbearing • Indicate your decision - Do not explain it • Be near the play - Do not be in the play • Use common sense

  22. ELEMENTS OF GOOD OFFICIATING • Dress and Appearance • Pre-game organization • Fitness • Attitude • Positioning • Signals • Accurate decisions/ game control • Use of Advantage

  23. UNIFORMS EQUIPMENT

  24. So, What Exactly Do You Need?

  25. Flags (2) Whistles (2) differentMinimum + Pencil/Pen (2) Coin Air pump & Gauge(s) Game Book Cards EQUIPMENT Watches (2)

  26. Extra Watch Extra Socks Waterproof Card Set Sun block Different Shoes First Aid Kit Shoe Care “Extra” Equipment How do I know which extra uniform to buy?

  27. FITNESS A referee who is not fit can not properly cover the field of play.

  28. UNFIT / INEXPERIENCED • Center of field • Narrow corridor of patrol • “Slave” to diagonal?

  29. FIT / EXPERIENCED / ACTIVE • Close to assistant referee in some cases • Close to play but not interfering • Anticipates action

  30. PRE-GAME ORGANIZATION The referee and assistants should arrive early (at least 30 minutes) to complete the following tasks: • Inspection of field • Markings, nets, goalposts, safety issues • Conduct a pre-game meeting • Check players’ equipment • Check game balls Note: You should never be the cause of a delayed start.

  31. Remember, 30 Minutes in Advance

  32. ACCURACY • Accurate decisions will sell your calls! • Know the Laws (facts) • Where are free kicks taken • Is it Direct or Indirect • Is the ball in play or out • What are the correct signals • Exercise judgement (opinion) • Was that a foul? • Is that misconduct? • Is that offside player involved with play? • Indecision can be fatal!

  33. SIGNALS • Visual • Hand or flag • Audible • Verbal or whistle Note: Whistle tone should be varied according to the situation.

  34. SIGNALS Corner kick Goal kick

  35. SIGNALS Penalty kick

  36. Direct Free Kick Indirect Free Kick SIGNALS

  37. SIGNALS Play on! Advantage Throw-In

  38. Send-off (red card) Caution (yellow card) SIGNALS

  39. Correct Technique

  40. Correct Technique

  41. Incorrect Technique

  42. Too Close?

  43. Sometimes An Arm’s Length, Other Times…

  44. First show yellow card Then show red card. SIGNALS Second Cautionable offense

  45. CRITICAL TECHNIQUES • A referee who is not fit cannot properly cover the field of play • Must get to drop zone -- near center of action • Must be within 10 - 20 yards of significant challenges Fitness:

  46. CRITICAL TECHNIQUES • Eye contact – keep your head up!!! • At every stoppage - make eye contact with assistants to ensure that you know if they have information for you. • After foul - make eye contact with player who fouled as you point direction.

  47. CRITICAL TECHNIQUES Move toward fouls when: • Challenge was very hard/ physical • A player remains on the ground • Opponents are not departing the area • You must move in quickly to control the situation and prevent/stop/deal with misconduct

  48. CRITICAL TECHNIQUES • Watch play - not the ball • Ball gone - start move to next position, watch for late contact • Ball coming - move to position, watch for foul prior to ball arriving • Set plays - vary position, use voice to manage players, signal when ready

  49. CRITICAL TECHNIQUES Do not let your body language show… • Tiredness • Exasperation • Frustration • Fear • Disdain • Arrogance

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