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CS361 Winter 2013 Final Exam Review

CS361 Winter 2013 Final Exam Review. Software Engineering I Oregon State University. Comprehensive Exam. The exam will cover the entire set of course material Contents will not be limited to this set of slides: please look at all of the slides. Materials.

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CS361 Winter 2013 Final Exam Review

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  1. CS361 Winter 2013 Final Exam Review Software Engineering I Oregon State University

  2. Comprehensive Exam • The exam will cover the entire set of course material • Contents will not be limited to this set of slides: please look at all of the slides

  3. Materials • You are allowed one side of one letter-sized piece of paper for notes during the exam • Hand-written crib sheets only

  4. Software Processes • Waterfall vs. Spiral vs. Agile processes • Incremental vs. Iterative • When to use them

  5. Requirements • Functional requirements • Non-functional requirements • Eliciting requirements • Use cases and attributes of use cases • How do you write a good use case? • Main success scenario • Pay attention to good style and practices

  6. Diagram Notations • Know your diagrams • ER Diagrams • Dataflow diagrams • Message sequence charts • UML • Class diagrams • Real-time UML • StateCharts • Structured class diagrams

  7. Evaluating Requirements and Prototyping • Attributes of good requirements • Approaches for evaluating requirements • Paper prototyping • Risk management • Types of prototypes and associated advantages/disadvantages

  8. Architecture • Different types of decomposition • Patterns and their usefulness • Coupling and cohesion • Assignment of responsibilities • Usefulness of diagramming

  9. Design Patterns • What design patterns are • What is useful about design patterns • How to apply the various design patterns

  10. Evaluating Architecture • Methods to evaluate an architecture • Looking at an existing architecture and identifying potential problems

  11. Scheduling and Estimation • How to estimate • How to schedule • What activity diagrams and Gantt charts are

  12. Elements of Agile Development • Principles of agile software development • How interactions with the customer are done • Key aspects of XP • Key aspects of SCRUM

  13. Testing and Quality • Definition of unit testing • Refactoring

  14. Agile Collaboration • How to collaborate and communicate with your client • How to collaborate and communicate with your fellow developers

  15. Professionalism • How to behave ethically, morally, and legally • What engineering professionalism is

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