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Us vs. It. Tanks vs. Robot. Turn-based Cooperative Strategy Tank players must destroy the Robot before it reaches the city limits. Robot is controlled by “AI” rules. The Robot. Has 10 Hit Points Actions: Move: 1 space forward Turn: 90° towards target Laser Eye: Shoots straight forward

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Tanks vs robot
Tanks vs. Robot

  • Turn-based Cooperative Strategy

  • Tank players must destroy the Robot before it reaches the city limits.

  • Robot is controlled by “AI” rules.


The robot
The Robot

  • Has 10 Hit Points

  • Actions:

    • Move: 1 space forward

    • Turn: 90° towards target

    • Laser Eye: Shoots straight forward

    • Crush: Attack all 8 adjacent spaces

  • Self Destruct: Inflicts blast damage when destroyed.


The tanks
The Tanks

  • Have 4 hit points

  • Three actions per turn

    • Move: 1 space forward

    • Turn: 90° left or right

    • Shoot: straight forward

    • Pass

  • Must perform two different actions

  • “Stunned” 1 turn when hit


The battlefield
The Battlefield

  • Standard 8x8 checkerboard

  • Tanks and Robot start on opposite edges

  • Robot wants to move past far edge


Battle
Battle!

  • Set up the game board.

  • Robot goes first:

    • Execute steps in order

    • Robot stops after step 10

  • When Robot finishes, all tanks move.

  • Alternate Robot and Tanks until one side wins.



Your mission
Your Mission:

  • Program the robot to maximize drama.

  • What does that mean?


Your mission1
Your Mission:

  • Program the robot to maximize drama.

  • What does that mean?

    • Inevitability

    • Uncertainty

    • Dramatic Arc


Programming the robot
Programming the Robot

You can specify:

  • Laser Damage and Conditions

  • Fist Damage and Conditions

  • Turn Targets

  • Sequence of Actions

  • Move Push/Block/Push Damage


Iterate towards drama
Iterate Towards Drama

  • Fail faster!

  • Try to get in many iterations

  • Play complete games

  • Archive your iterations


Keep working
Keep Working…

  • Work until 6:00

  • Return to this room tomorrow.


Welcome back
Welcome Back

  • Keep tuning your robots.

  • Achieve drama by 10:30


Add a new feature
Add a new feature

  • Attack

  • Weapon

  • Rule

  • Don’t ruin the drama.

  • Don’t change the tanks!


Time for the robot battle
Time for the Robot Battle!

  • See how your Robot fares against others.

  • Robots look like Tanks to other Robots

  • Robots that cross their “goal line” warp to the opposite edge.

  • Last robot standing wins.


Results
Results?

  • Present your final programs.

  • Was there drama?


Discussion
Discussion

  • How does the drama manifest?

  • What creates uncertainty?

  • What creates inevitability?

  • When does the climax occur?


Discussion1
Discussion

  • What is the role of the Self Destruct mechanic?


Discussion2
Discussion

  • What new feature did you add?

  • What was most dramatic?


Discussion3
Discussion

  • Was the Robot battle dramatic?



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