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Business Plug-In B5

Business Plug-In B5. Networks and Telecommunications. LEARNING OUTCOMES. Compare LANs, WANs, and MANs List and describe the four components that differentiate networks Compare the two types of network architectures. LEARNING OUTCOMES.

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Business Plug-In B5

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  1. Business Plug-In B5 Networks and Telecommunications

  2. LEARNING OUTCOMES • Compare LANs, WANs, and MANs • List and describe the four components that differentiate networks • Compare the two types of network architectures

  3. LEARNING OUTCOMES • Explain topology and the different types found in networks • Describe TCP/IP along with its primary purpose • Identify the different media types found in networks

  4. Networks and Telecommunications • Telecommunication system -enable the transmission of data over public or private networks • Network -a communications, data exchange, and resource-sharing system created by linking two or more computers and establishing standards, or protocols, so that they can work together

  5. Network Basics • The three types of networks include: • Local Area Network (LAN) • Wide Area Network (WAN) • Metropolitan Area Network (MAN)

  6. Network Basics

  7. Network Basics • Networks are differentiated by the following: • Architecture: peer-to-peer, client/server • Topology: bus, star, ring, hybrid, wireless • Protocols: Ethernet, Transmission Control Protocol/Internet Protocol (TCP/IP) • Media: coaxial, twisted-pair, fiber-optic

  8. Architecture • There are two primary types of architectures • Client/Server network • Peer-to-peer (P2P) network

  9. Client/Server Network Client- a computer that is designed to request information from a server Server - a computer that is dedicated to providing information in response to external requests Client/server network -model for applications in which the bulk of the back-end processing takes place on a server, while the front-end processing is handled by the clients

  10. Client/Server Computing Processing split between client & server machines

  11. Client/Server Networks • Client/Server network

  12. Client/Server Networks Network operating system (NOS) - the operating system that runs a network, steering information between computers and managing security and users Packet-switching -occurs when the sending computer divides a message into a number of efficiently sized units called packets, each of which contains the address of the destination computer Router - an intelligent connecting device that examines each packet of data it receives and then decides which way to send it onward toward its destination

  13. Peer-to-peer Network • Peer-to-peer (P2P) network - any network without a central file server and in which all computers in the network have access to the public files located on all other workstations

  14. Peer-to-Peer (P2P) networking P2P is form of distributed processing that links computers via the Internet or private networks, so that they can share processing, memory and storage. Each computer acts as both its own client and server. Examples : http://boinc.berkeley.edu/download.php P2P Directory

  15. Client/Server Networks • Worldwide router growth

  16. Trace a route - Visual Route • You can see how many routers are between you and any other computer you can name or know the IP address for. • Visual Route • Try a far away website server such as www.imu.edu.cn

  17. Topology • Network topology - refers to the geometric arrangement of the actual physical organization of the computers and other network devices in a network • Bus topology • Star topology • Ring topology • Hybrid topology • Wireless

  18. Topology

  19. Videos • How a Computer Network Works • Bus Topology • Star Topology • Ring Topology

  20. What’s a protocol? a human protocol and a computer network protocol: TCP/IP connection response Get http://www.stfx.ca/schedule Got the time? 2:00 <file> time Hi TCP/IP connection req Hi

  21. Protocols • Protocol - a standard that specifies the format of data as well as the rules to be followed during transmission. • For two devices on a network to successfully communicate, they must both understand the same protocols. • Interoperability - the capability of two or more computer systems to share data and resources, even though they are made by different manufacturers

  22. Network Protocols • The most popular network protocols used are: • Ethernet • Transmission Control Protocol/Internet Protocol [TCP/IP]

  23. Ethernet Ethernet - a physical and data layer technology for LAN networking

  24. Ethernet • Ethernet is a local area technology with its protocol, with networks traditionally operating within a single building, connecting devices in close proximity.

  25. Ethernet Protocol • Ethernet protocol standard • Describes how messages are packaged • Determines how messages are processed • Personal computers usually support 10/100/1000 Ethernet • transmission rate of 10, 100, or 1000 Mbps (megabits per second)

  26. Ethernet Card Any computer as a member of a LAN must have a Ethernet card

  27. Ethernet Cable

  28. Transmission Control Protocol/Internet Protocol • Transmission Control Protocol/Internet Protocol (TCP/IP) - provides the technical foundation for the public Internet as well as for large numbers of private network

  29. TCP/IP TCP: provides transport functions, ensuring, among other things, that the amount of data received is the same as the amount transmitted. IP: provides the addressing and routing mechanism that acts as a postmaster

  30. TCP/IP Layers • TCP/IP has 4 top-to-bottom layers: • Application Layer • Transport Layer • Internet Protocol Layer • Network Layer

  31. TCP/IP standard for connectivity • Transmission Control Protocol/Internet Protocol • Allows any computer to communicate with any other (e.g., a PC and a Mac) • Four layers to TCP/IP protocol • Specifies: • How sending computer to package data as messages • How messages will be sent over the Internet • How receiving computer will reassemble message for processing

  32. TCP/IP applied on email

  33. Videos • TCP/ IP animation • Learning Network Protocols

  34. Internet Protocol (IP) Address • Every node in a network has a unique numeric IP address • Form: Four blocks of 3 digit numbers separated by dots Example: 141.109.221.124 (STFX IP address) • Each block ranges from 0 to 255. • Total number of possible IP addresses: 256 X 256 X 256 X 256 = 4,294,967,296 unique values!

  35. Internet Domain Names - Domain names are used because people have difficulty remembering IP numbers Example: www.stfx.ca is domain name for the IP address: http://141.109.221.124/

  36. ping • How to test if a node is alive: • pingcommand in DOS • Ping a URL • Ipconfig (DOS) for your own IP address

  37. TCP/IP Applications • SMTP (Simple Mail Transfer Protocol) • Communication standard for sending and receiving emails • FTP (File Transfer Protocol) • A communication standard to transfer files over the Internet • Telnet (Telnet Protocol) • remote login to a another computer • Internet Relay Chat (IRC Protocol) • Communication via chat • Usenet (news Protocol) • Web ( HTTP Protocol)

  38. What Is the Internet? • The Internet is a worldwide network of networks that uses the client/server model of computing and based on TCP/IP protocol. • Using the Internet, any computer can communicate with any other computer connected to the Internet throughout the world. • The Internet has no central management & no owners • Major Internet capabilities include e-mail, Usenet, chatting and instant messaging, Telnet, FTP, and the World Wide Web.

  39. Internet Technology • Based on client/server technology • Client computers • access services and information available on server computers • Use software to access server computers • Web browsers (Netscape, Internet Explorer) • Email software (Eudora, Outlook) • Server Computers • They are programs that provide documents to requesting browsers. They are slave programs. • Provide responses to browser requests, either existing documents or dynamically built documents

  40. The Browser (client) and The Server Web Browser Web Server HTTP Request File System Web Page • The original static model of Web Serving: • The HyperText Transfer Protocol (HTTP) enables web pages to be requested and transferred between the browser and server

  41. Internet network architecture

  42. The Internet connectivity

  43. Voice over IP (VoIP) Voice over IP (VoIP) - uses TCP/IP technology to transmit voice calls over long-distance telephone lines VoIP transmits over 10 percent of all phone calls in the United States and this number is growing exponentially.

  44. Internet Telephony (VoIP) • The basic steps involved in originating an Internet telephone call are conversion of the analog voice signal to digital format and compression/translation of the signal into Internet protocol (IP) packets for transmission over the Internet; the process is reversed at the receiving end

  45. Cisco IP Phone

  46. Skype • VoIP application • call forwarding • block unwanted calls • conference calling • Instant msg • Video calls

  47. Media • Network transmission media -refers to the various types of media used to carry the signal between computers • Wire media (guided) • Wireless media (unguided)

  48. Wire Media • Wire media - transmission material manufactured so that signals will be confined to a narrow path and will behave predictably • Three most commonly used types include: • Twisted-pair wiring • Coaxial cable • Fiber optic (or optical fiber)

  49. Wire Media

  50. Twisted-pair cable

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