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What is Digital Art?

What is Digital Art?. Warren Sack Associate Professor, Film & Digital Media Department affiliated faculty, Computer Science Department affiliated faculty, History of Art & Visual Cultural Department faculty, Digital Art & New Media Graduate Program University of California, Santa Cruz.

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What is Digital Art?

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  1. What is Digital Art? Warren Sack Associate Professor, Film & Digital Media Department affiliated faculty, Computer Science Department affiliated faculty, History of Art & Visual Cultural Department faculty, Digital Art & New Media Graduate Program University of California, Santa Cruz

  2. outline • a definition of aesthetics • a definition of art • a definition of digital media • an example of digital media art

  3. “aesthetics is for artists as... ornithology is for the birds.” • Barnett Newman (abstract expressionist) not!

  4. define:aesthetics • “…the Encyclopedia of Aesthetics has been created using a definition of aesthetics as ‘critical reflection on art, culture, and nature.’” • Michael Kelly, editor in chief, Oxford Encyclopedia of Aesthetics

  5. aesthetics • beautiful • sublime • uncanny • ...

  6. define:relationalaesthetics • “Relational Aesthetics: Aesthetic theory consisting in judging artworks on the basis of the inter-human relations which they represent, produce or prompt.” • Nicolas Bourriaud

  7. art: a short history • 1300-1900: realist: (Giotto to cinema) art is representational • 1900-1964: modernist: (invention of cinema to Warhol’s Brillo Box) art explores its manifest (sensual) properties • 1964-now: postmodernist: art is defined by its nonsensual, abstract properties • Arthur Danto’s periodization

  8. aesthetics of art • realist: Does it look real? • modernist: Does it provide an abstraction or an expression? Does it explore the essential elements of the medium? • postmodernist: Why isn’t it (just) what it looks like?

  9. 1550: vasari • Gioggio Vasari, encyclopedia of artistic biographies • art is about accurate representation

  10. 1305: giotto

  11. 1507: leonardo

  12. 1895: the lumières

  13. 2001: pixar

  14. 2001: pixar

  15. 2001: pixar from pixar’s physical based modeling workshop, siggraph 2001

  16. art: a short history • 1300-1900: realist • 1900-1964: modernist • 1964-now: postmodernist

  17. 1890: monet

  18. 1915:malevich

  19. 1950:pollock

  20. 1962:albers

  21. 2001: john simon, jr.

  22. 2005: maeda

  23. art: a short history • 1300-1900: realist • 1900-1964: modernist • 1964-now: postmodernist

  24. 1964:warhol

  25. 1968:situationists

  26. contemporary brillo art?

  27. now:yes men

  28. yesmen:identitycorrection

  29. what makes “art” art? • institutions: design is all around you; art requires you to go somewhere special (e.g., a gallery or a museum) • theories: an artwork articulates a “statement” in a larger conversation or discourse

  30. art statements are double • warhol: art & package design • situationists: art & comix • yes men: art & public relations • godard: film as philosophy?

  31. deleuze:thought & media • “I wonder why we cannot treat, for example, Resnais as a thinker, Godard as a thinker...? ... We can speak of the colors of the great colorists of cinema, Antonioni, Visconti, Godard; we might also speak of them as philosophers.” • Gilles Deleuze, lecture on “Cinema and Thought,” 1984, University of Paris 8

  32. define:digital art • digital art is art made with the means of computer science (hardware, software, networks: information and communcation technologies)

  33. is it art or is it ... ...computer science?

  34. if there is no difference, then you likely have a piece of realist or modernist art. cf., Donald Knuth’s The Art of Computer Programming

  35. if it’s not easy to tell but there is a difference, then you likely have a work of postmodern digital art; cf., software art like Adrian Ward’s Auto-Illustrator parody of Adobe Illustrator

  36. define:digital media • Digital media is a name for arts and humanities computing. It uses the means of computer science, but should be different from computer science.

  37. digital media should... ...question the fundamental concepts of computer science. • “The strong claim for aesthetic computing is that by introducing ideas andmethods from art and design into computing, new practices and approaches will emerge responding to new objectives that would not not naturally have evolved within computer science and engineering.” • Roger Malina. “A Forty Year Perspective on Aesthetic Computing” in Paul Fishwick (ed.) Aesthetic Computing:

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