1 / 30

EE122: Multicast

EE122: Multicast. Kevin Lai October 7, 2002. Internet Radio. www.digitallyimported.com (techno station) sends out 128Kb/s MP3 music streams peak usage ~9000 simultaneous streams only 5 unique streams (trance, hard trance, hard house, eurodance, classical) consumes ~1.1Gb/s

aldis
Download Presentation

EE122: Multicast

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. EE122: Multicast Kevin Lai October 7, 2002

  2. Internet Radio • www.digitallyimported.com (techno station) • sends out 128Kb/s MP3 music streams • peak usage ~9000 simultaneous streams • only 5 unique streams (trance, hard trance, hard house, eurodance, classical) • consumes ~1.1Gb/s • bandwidth costs are large fraction of their expenditures (maybe 50%?) • if 1000 people are getting their groove on in Berkeley, 1000 unicast streams are sent from NYC to Berkeley laik@cs.berkeley.edu

  3. [R0, data] R1 joins G [G, data] [R1, data] [Rn-1, data] [R0, data] [G, data] [R1, data] [G, data] R0 joins G [Rn-1, data] [G, data] Rn-1 joins G Multicast Service Model 1 Unicast • receivers join a multicast group which is identified by a multicast address (e.g. G) • sender(s) send data to address G • network routes data to each of the receivers Multicast R0 R0 R1 S R1 Net S Net . . . . . . Rn-1 Rn-1 laik@cs.berkeley.edu

  4. Motivation • Conserve bandwidth • use same bandwidth/link to send to n receivers as 1 receiver • internet radio example: reduce bandwidth consumed by 9000/5=1800 • deals with flash crowds • e.g., video/audio conferencing, streaming, news dissemination, file updates • Separate identifier from address (logical addressing) • receiver can change location-dependent addresses without notifying sender • sender doesn’t need to know about receivers • e.g., service location, mobility, anonymity, naming laik@cs.berkeley.edu

  5. Multicast Service Model 2 • Membership access control • open group: anyone can join • closed group: restrictions on joining • Sender access control • anyone can send to group • anyone in group can send to group • only one host can send to group • Packet delivery is best effort laik@cs.berkeley.edu

  6. Multicast and Layering • Multicast can be implemented at different layers • data link layer • e.g. Ethernet multicast • network layer • e.g. IP multicast • application layer • e.g. as an overlay network like Kazaa • Which layer is best? laik@cs.berkeley.edu

  7. Multicast Implementation Issues • How are multicast packets addressed? • How is join implemented? • How is send implemented? • How much state is kept and who keeps it? laik@cs.berkeley.edu

  8. Ethernet Multicast • Reserve some Ethernet MAC addresses for multicast • join group G • network interface card (NIC) normally only listens for packets sent to unicast address A and broadcast address B • to join group G, NIC also listens for packets sent to multicast address G (NIC limits number of groups joined) • implemented in hardware, so efficient • send to group G • packet is flooded on all LAN segments, like broadcast • can waste bandwidth, but LANs should not be very large • only host NICs keep state about who has joined  scalable to large number of receivers, groups laik@cs.berkeley.edu

  9. Problems with Data Link Layer Multicast • single data link technology • single LAN • limited to small number of hosts • limited to low diameter latency • essentially all the limitations of LANs compared to internetworks • broadcast doesn’t cut it in larger networks laik@cs.berkeley.edu

  10. IP Multicast • Overcomes limitations of data link layer multicast • Performs inter-network multicast routing • relies on data link layer multicast for intra-network routing • Portion of IP address space defined as multicast addresses • 228 addresses for entire Internet • Open group membership • Anyone can send to group • flexible, but leads to problems laik@cs.berkeley.edu

  11. IP Multicast Routing • Intra-domain • Distance-vector multicast (DVM) • Link-state multicast (LSM) • Inter-domain • Protocol Independent Multicast (PIM) • Single Source Multicast (SSM) laik@cs.berkeley.edu

  12. r Distance Vector Multicast • Extension to DV unicast routing • Routers compute shortest path to each host • necessary for unicast delivery • No join required • every link receives a copy, even if no interested hosts • Packet forwarding • iff incoming link is shortest path to source • out all links except incoming • Reverse Path Flooding (RPF) • packets always take shortest path • assuming delay is symmetric • link may have duplicates s:3 s:2 s:3 s:1 s:2 s laik@cs.berkeley.edu

  13. r Reverse Path Broadcasting (RPB) • Extend DV to eliminate duplicate packets • Combine DV and spanning tree • Choose parent router for each link • router with shortest path to source • lowest address breaks ties • each router can compute independently from already known information • each router keeps a bitmap with one bit for each of its links • Only parent forwards onto link s:3 C s:2 s:3 P s:1 s:2 s laik@cs.berkeley.edu

  14. NL NL NL L L Truncated Reverse Path Broadcasting (TRPB) S • Extend DV/RPB to eliminate unneeded forwarding • Identify leaves • routers announce that a link is their next link to source S • parent router can determine that it is not a leaf • Explicit group joining • members periodically (with random offset) multicast report locally • hear an report, then suppress own • Packet forwarding • iff not a leaf router or have members • out all links except incoming r2 r1 laik@cs.berkeley.edu

  15. Problems with IP Multicast Model • Few groups have many senders • difficult to construct optimal tree for many senders • Hard to implement sender control  any node can send to the group • open group membership • Multicast address scarcity • 228 addresses may not be enough for entire Internet • how prevent collisions? laik@cs.berkeley.edu

  16. Internet Radio using IP Multicast Model • One sender • does not use multiple sender capability of model • Someone other than Digitally Imported can send to group • clog 9000 clients’ links with useless data (Denial-of-Service attack) • How can Digitally Imported get and keep a multicast address? • central organization to manage addresses adds overhead laik@cs.berkeley.edu

  17. Single Source Multicast (SSM) • Network layer multicast • SSM service model • only one sender can send to a group • any number of receivers • Addressing • SSM address = (S, G) S: IP address of source, G: 24-bit group address • each sender has its own G-space laik@cs.berkeley.edu

  18. SSM Join S • receiver sends join to source • routers on the path read the join packet • they note a receiver on the incoming link r2 r1 laik@cs.berkeley.edu

  19. SSM Send S1 S • router checks that packet is coming from direction of S • if so, forward it down links that have receivers r2 r3 r1 laik@cs.berkeley.edu

  20. SSM v.s. IP Multicast • Restricted to one sender per group • for multiple senders, make multiple groups • Can prevent denial-of-service attacks on group • Senders can independently allocate multicast addresses • Much simpler than other network layer multicast routing schemes laik@cs.berkeley.edu

  21. Problems with Network Layer Multicast (NLM) • Scales poorly with number of groups • A router must maintain state for every group that traverses it • many groups traverse core routers • Supporting higher level functionality is difficult • NLM: best-effort multi-point deliveryservice • Reliability and congestion control for NLM complicated • Deployment is difficult and slow • ISP’s reluctant to turn on NLM • Massive reduction in bandwidth not necessary • Internet Radio is using 1.1Gb/s • network layer multicast would reduce to 5 x 128Kb/s laik@cs.berkeley.edu

  22. NLM Reliability • Assume reliability through retransmission • Sender can not keep state about each receiver • e.g., what receivers have received • number of receivers unknown and possibly very large • Sender can not retransmit every lost packet • even if only one receiver misses packet, sender must retransmit, lowering throughput • N(ACK) implosion • described next laik@cs.berkeley.edu

  23. (N)ACK Implosion • (Positive) acknowledgements • ack every n received packets • what happens for multicast? • Negative acknowledgements • only ack when data is lost • assume packet 2 is lost R1 3 2 1 S R2 R3 laik@cs.berkeley.edu

  24. 2? 2? 2? NACK Implosion • When a packet is lost all receivers in the sub-tree originated at the link where the packet is lost send NACKs R1 3 S 3 R2 R3 3 laik@cs.berkeley.edu

  25. Application Layer Multicast • Provide multicast functionality above the IP layer • overlay/application layer/end system multicast • sender sends out multiple copies of packet • receivers forward them to other receivers • challenge • minimize delay • minimize bandwidth consumed • Narada [Yang-hua et al, 2000] • Small group sizes <= hundreds of nodes • Typical application: chat • Peercast laik@cs.berkeley.edu

  26. Narada: End System Multicast Gatech Stanford Stan1 Stan2 CMU Berk1 Berk2 Berkeley Overlay Tree Stan1 Gatech Stan2 CMU Berk1 Berk2 laik@cs.berkeley.edu

  27. Performance Concerns • Stretch • ratio of latency in the overlay to latency in the underlying network • Stress • number of duplicate packets sent over the same physical link laik@cs.berkeley.edu

  28. Performance Concerns Delay from CMU to Berk1 increases Stan1 Gatech Stan2 CMU Berk2 Berk1 Duplicate Packets: Bandwidth Wastage Gatech Stanford Stan1 Stan2 CMU Berk1 Berk2 Berkeley laik@cs.berkeley.edu

  29. Properties • easier to deploy than NLM • don’t have to modify every router on path • easier to implement reliability than NLM • use hop-by-hop retransmissions • can consume more bandwidth than NLM • can have higher latency than NLM • not clear which scales better • neither has been used for a group with 1M receivers or 1M groups • can use network layer multicast where available to optimize performance laik@cs.berkeley.edu

  30. Summary • Large amount of work on multicast routing • Major problems • preventing flooding • minimizing state in routers • denial-of-service attacks • deployment • Multicast can be implemented at different layers • lower layers optimize performance • higher layers provide more functionality • IP Multicast still not widely deployed • Ethernet multicast is deployed • application layer multicast systems just released laik@cs.berkeley.edu

More Related