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Test-First Teaching. Extreme Programming Meets Instructional Design in Software Engineering Courses. Mark A. Ardis Cheryl A. Dugas Rose-Hulman Institute Indiana State University. Getting Started. Assess Needs to Identify Goals. Conduct Instructional Analysis.

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test first teaching

Test-First Teaching

Extreme Programming Meets Instructional Design inSoftware Engineering Courses

Mark A. Ardis Cheryl A. DugasRose-Hulman Institute Indiana State University

instructional design model

Assess Needs

to Identify Goals

Conduct Instructional Analysis

Analyze Learners and Contexts

Write Performance Objectives

1..Develop Assessment Instruments

2..Develop Instructional Strategy

5..Revise Instruction

3..Develop Instructional Materials

4..Conduct Formative Evaluation

Instructional Design Model

The Dick and Carey Systems Approach Model for Designing Instruction

preliminary design tasks

Assess Needs

to Identify Goals

Conduct Instructional Analysis

Analyze Learners & Contexts

Write Performance Objectives

Assess Needs

to Identify Goals

1..Develop Assessment Instruments

Conduct Instructional Analysis

Analyze Learners and Contexts

2..Develop Instructional Strategy

5..Revise Instruction

Write Performance Objectives

3..Develop Instructional Materials

4..Conduct Formative Evaluation

Preliminary Design Tasks
test first teaching tasks

Assess Needs

to Identify Goals

Conduct Instructional Analysis

Analyze Learners & Contexts

1..Develop Assessment Instruments

Write Performance Objectives

2..Develop Instructional Strategy

5..Revise Instruction

1..Develop Assessment Instruments

3..Develop Instructional Materials

2..Develop Instructional Strategy

5..Revise Instruction

4..Conduct Formative Evaluation

3..Develop Instructional Materials

4..Conduct Formative Evaluation

Test-First Teaching Tasks
test first programming tasks

1..Develop Assessment Instruments

2..Develop Instructional Strategy

5..Revise Instruction

3..Develop Instructional Materials

4..Conduct Formative Evaluation

Test-First Programming Tasks

1..Develop Tests

2..Design Solution

5..Revise Solution

3..Develop Code

4..Run Tests

slide11

Objective:

understand the purpose and contents of a usability test plan

Quiz:

  • Your team ...
  • Write a problem statement ...
  • Write a task list that ...
  • List 2 evaluation measures ...
  • List 2 things that would be reported ...
slide12

Class Outline:

Quiz:

  • Your team ...
  • Write a problem statement ...
  • Write a task list that ...
  • List 2 evaluation measures ...
  • List 2 things that would be reported ...
  • Introduction
  • ...
  • Problem Statement
  • ...
  • Task Lists
  • ...
  • Evaluation Measures
    • ...
  • Report Contents