virtual reality vr market dynamics forecast n.
Download
Skip this Video
Loading SlideShow in 5 Seconds..
Virtual Reality (VR) Market Dynamics, Forecast, Analysis and Supply Demand 2014–2025 PowerPoint Presentation
Download Presentation
Virtual Reality (VR) Market Dynamics, Forecast, Analysis and Supply Demand 2014–2025

Loading in 2 Seconds...

play fullscreen
1 / 3

Virtual Reality (VR) Market Dynamics, Forecast, Analysis and Supply Demand 2014–2025 - PowerPoint PPT Presentation


  • 1 Views
  • Uploaded on

Virtual Reality Market is anticipated to grow at a significant CAGR of 46.7% in the upcoming period as the scope, product types, and its applications are increasing across the globe

loader
I am the owner, or an agent authorized to act on behalf of the owner, of the copyrighted work described.
capcha
Download Presentation

Virtual Reality (VR) Market Dynamics, Forecast, Analysis and Supply Demand 2014–2025


An Image/Link below is provided (as is) to download presentation

Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.


- - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - -
    Presentation Transcript
    virtual reality vr market dynamics forecast

    Virtual Reality (VR) Market Dynamics, Forecast, Analysis and

    Supply Demand 2014–2025

    “Virtual Reality Market is anticipated to grow at a significant CAGR of 46.7%

    in the upcoming period as the scope, product types, and its applications are

    increasing across the globe.”

    Global Virtual Reality (VR) Market is anticipated to reach USD 48.5 billion by 2025. Virtual reality implies a

    computer technology that creates a stimulating environment by allowing the user to experience 3D world. With

    the help of sensor and motion tracking devices, the user is provided some level of control. “CAVE” automatic

    virtual environments display virtual content onto room-sized screens.

    The factors that propel the growth of the market include saturation of technology across the many businesses

    such as healthcare, retail, automotive, and e-commerce, rising investment by global companies, and increasing

    usage of tablets, smartphone, mobile phone. On the other hand, the factors that may hamper the growth of the

    market include high investment cost. Virtual Reality Market is anticipated to grow at a significant CAGR of 46.7%

    in the upcoming period as the scope, product types, and its applications are increasing across the globe.

    The market may be explored by product type, device, component, technology, application, and geography.

    Virtual Reality (VR) industry may be explored by product type as Mobile Devices, Personal Computers (PCs),

    Gaming Consoles, and others. The “Personal Computers (PCs)” segment led the largest share of the market and

    is anticipated to maintain the overall market in the forecast period. This is mainly due to the acceptance by a

    huge population. In addition, it gives a fascinating gaming experience offered by PC-based gaming combined

    with VR.

    Request Sample Copy of this Market Research @

    https://www.millioninsights.com/industry-reports/virtual-reality-vr-market/request-sample

    the virtual reality industry could be explored

    The Virtual Reality industry could be explored based on device as Gesture Tracking Devices (GTD), Projectors &

    Display Walls (PDW), and Head-Mounted Display (HMD). The “Head-Mounted Display (HMD)” segment led the

    Market in 2016 and is anticipated to maintain its dominance by 2025 owing to growing penetration of imminent

    Internet of Things (IoT) and Smartphones revolution, and technological development. The market may be

    analyzed by component as Software, and Hardware. Also, the market may be analyzed by technology as Non-

    Immersive, and Semi & Fully Immersive.

    The key applications that could be explored in the Virtual Reality (VR) Market include Travel and Tourism,

    Games, Healthcare and Wellness, Entertainment, and others. The “Gaming” segment led the Virtual Reality (VR)

    industry in 2016 and is anticipated to maintain its dominance by 2025 owing to huge demand of Virtual Reality

    technology by the gaming industry and use of advanced gaming technology that gives players an experience of

    playing games live.

    Browse Full Research Report @

    https://www.millioninsights.com/industry-reports/virtual-reality-vr-market

    North America accounted for the major share of the Virtual Reality (VR) Market Size in 2015 and will continue

    to lead in the forecast period. On the other hand, Asia Pacific region is anticipated to grow at the highest CAGR

    from 2017 to 2025 due to launch and development of advanced VR headsets targeted mainly for the gaming

    community. China, India, and Southeast Asia are the major consumer of (VR) Market. This is mainly due to high

    demand in developing countries.

    Some of the key players that fuel the growth of the Virtual Reality (VR) industry comprise Oculus VR LLC, Barco,

    CyberGlove Systems LLC, Alphabet, Inc., Leap Motion, Inc, and HTC Corporation. The leading companies are

    taking up partnerships, mergers and acquisitions, and joint ventures in order to boost the inorganic growth of

    the industry.

    Market Segment:

    VR Device Outlook (Revenue, USD Million; 2014 - 2025)

    •Head-Mounted Display (HMD)

    •Gesture Tracking Devices (GTD)

    •Projectors & Display Walls (PDW)

    VR Component Outlook (Revenue, USD Million; 2014 - 2025)

    •Hardware

    •Software

    VR Technology Outlook (Revenue, USD Million; 2014 - 2025)

    •Non-Immersive

    •Semi & Fully Immersive

    vr application outlook revenue usd million 2014

    VR Application Outlook (Revenue, USD Million; 2014 - 2025)

    •Aerospace & Defense

    •Commercial

    •Consumer Electronics

    •Industrial

    •Medical

    •Other

    VR Regional Outlook (Revenue, USD Million; 2014 - 2025)

    •North America

    •Europe

    •Asia Pacific

    •South America

    •The Middle East & Africa (MEA)

    See More Reports of this Category by Million Insights @

    https://www.millioninsights.com/industry/technology

    Get in touch

    At Million Insights, we work with the aim to reach the highest levels of customer satisfaction. Our

    representatives strive to understand diverse client requirements and cater to the same with the

    most innovative and functional solutions.

    Contact Person:

    Ryan Manuel

    Research Support Specialist, USA

    Email: ryan@millioninsights.com

    Global Headquarters

    Million Insights

    Felton Office Plaza 6265 Highway 9 Felton, California 95018, United States

    Phone: 1-408-610-2300

    Email: sales@millioninsights.com

    Asia Pacific

    Million Insights

    Office No. 302, 3rd Floor, Manikchand Galleria, Model Colony, Shivaji Nagar, Pune, MH, 411016

    India

    Phone: 91-20-65300184