Play, learning and ‘technotoys’. Lydia Plowman Institute of Education, University of Stirling email@example.com. Acknowledgements and sources. Exploring & mapping interactivity with digital toy technology ( EPSRC/ESRC ) www.stir.ac.uk/ioe/cachet/
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Institute of Education, University of Stirling
Exploring & mapping interactivity with digital toy technology (EPSRC/ESRC) www.stir.ac.uk/ioe/cachet/
Rosemary Luckin, Sharon Airey, Daniel Connolly
The technologisation of childhood?
Alan Prout, Daniela Sime
Interplay: Play, learning and ICT in pre-school settings (ESRC)
Christine Stephen, Joanna McPake, Susi Downey, Daniela Sime
My Real Baby, My Dream Baby, Amazing Babies ...
Tekno, Poo-chi, Kitty, Meow-chi
2. Barbie Rapunzel
4. VJ Starz Karaoke Music Studio
5. Baby Annabel
‘She makes real sucking sounds and brings up wind. She yawns and breathes even when asleep.’
7. Dance Maker 2
8. Rapunzel horse and carriage
9. Weakest Link - electronic
10. Ready Steady Cook popcorn maker
(The Herald, 9 October 2003)
pleien (O.E.) dance, leap for joy, rejoice
play as hard fun, soft learning, stealth learning
Carr, M. (2001, 2002)
“Fun functions to help your child learn...the ideal learning partner for children.The Actimates interactive learning system grows with a child...uses fun, challenging games and activities to help children master time concepts, language skills and more,” said the developmental psychologist and lead designer in developing the Actimates learning system.
(Wood & Bennett,1997)