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Game Fair! TYL Week 8

Game Fair! TYL Week 8. Agenda. Games: Why? How? Fair: Rotate around the room! Break Continue: Classroom Management. Why use games in class?. They Require effort Motivate Create a context for learning Allow students to experience language Are fun!.

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Game Fair! TYL Week 8

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  1. Game Fair!TYL Week 8

  2. Agenda • Games: Why? How? • Fair: Rotate around the room! • Break • Continue: Classroom Management

  3. Why use games in class? They • Require effort • Motivate • Create a context for learning • Allow students to experience language • Are fun!

  4. They’re better than drills because . . . They   • Involve emotions • Require interaction • Demand more “talk time” for individual students • Show living communication • Help students absorb information better

  5. How do you know if a game’s good? If it . . . • Is entertaining/engaging • Is challenging • Is interactive • Demands a lot of “talk time” • Does this activity make students actually think? Also, consider . .. • Is it competitive? (Do you want it to be?) • Would students want to do the game in their own language?

  6. Introducing Games • Clear, simple English directions with pictures • Sentence frames needed (“This is a ___.”) • Social language needed? • “It’s your turn!” • “Sorry, but good try!” • I do, we do, you do

  7. What is the teacher doing when the students are playing?

  8. What is the teacher doing when the students are playing? • Walking around • Ensuring understanding • Keeping students on task • Assessing • Checklist?

  9. Think-Pair-Share • What are some possible problems with playing games? • How can you solve these problems before they start?

  10. Let the games begin!

  11. Classroom Management Continued

  12. Last week, we looked at . . . • Room arrangements • Desks • Class meeting space? • Decoration • Rules • Procedures • Signs and Signals for Attention and Transitions

  13. This week, we’ll discuss . . . • Maintaining students’ attention and concentration • Encouraging participation • Controlling noise • Rewarding good behavior • Punishing undesirable behavior

  14. What if students get antsy? Take a brain break!

  15. Brain Breaks • Jump-n-Spell • Slap Count • X and O • Cha Cha Slide • 1st grade

  16. Smile Break • smile break ppt.ppt

  17. Wiggle Breaks

  18. Getting their Attention: Quick Fixes • Clapping Games • Follow my finger! • Pair-Share • TPR, tracing in air, etc.

  19. What if students can’t concentrate?How do we get their attention when they’re bored? • Make it fun! • Use fun “stuff” while you’re teaching • Realia, stuffed animals, puppets, costumes, characters, funny pictures, and more! • Remember: • Studies say: Kids can concentrate for 1-2minutes times their age (4 year old = 4 to 8 mins); this gets longer with age • Changes of state: Change state frequently

  20. Other questions

  21. Keeping noise under control

  22. Noise: Whole Class • Trafffic light • Calm counter

  23. Noise in Groups

  24. Participation

  25. Participation Ideas

  26. Behaviors: rewards and punishments

  27. First. . . • Think intrinsic, not extrinsic! • To prevent is better than to cure!

  28. Individual praise

  29. Rewarding Good Behavior

  30. Warm Fuzzies

  31. Other Ideas for Economies • Teaching Channel Video

  32. Secret Student

  33. Group praise

  34. Team Points • Keep track • Give small award to Team with most points • Special “trophy” on desks • Line up first • Use pillows in seats

  35. Punishment / Behavior modification

  36. When a student breaks a rule, always ask: • “Which rule did you break?” • “Why is it important to follow this rule?” • Bad Behavior Prevention: Randomly “catch” students obeying rules; praise them in front of the class and explain which rule they were following

  37. Discussion for Misbehaving Kids

  38. In conclusion . . .

  39. What are the main reasons why students misbehave in a classroom? • not being able to do the work, • fear of failure, • boredom, • lack of clarity about what to do, • too long spent on an activity without a break, • lack of self-esteem and • poor relationships." Newell and Jeffery (2002) "Behavior Management in the Classroom"

  40. Putting it all together . . .

  41. We’ve been learning all about teaching for the skills, so how do we put it all together?

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