Update on 1st u camp
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Update on 1st U-Camp. Daphne Ogle, Interaction Designer, UC Berkeley. U-Camp Agenda. Morning Workshops - Design methodologies, accessibility, patterns, and usability Accessibility for Sakai Designer User Centered Design at UC Berkeley Suggestion to Requirement to Spec Design patterns

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Update on 1st U-Camp

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Update on 1st u camp

Update on 1st U-Camp

Daphne Ogle, Interaction Designer, UC Berkeley


U camp agenda

U-Camp Agenda

  • Morning Workshops - Design methodologies, accessibility, patterns, and usability

    • Accessibility for Sakai Designer

    • User Centered Design at UC Berkeley

    • Suggestion to Requirement to Spec

    • Design patterns

    • Sakai Usability

    • What do we mean by design?

    • UI Development guide

  • Afternoon Discussions - Strategies for moving Sakai toward "user delight”

    • Sakai design concerns and challenges

    • How UI changes fit w/requirements process

    • Imagining a really great Sakai UI - How do we get there


How did it go

How did it go?

  • 50 - 70 participants

  • Instructors, Designers, Support and training, Developers, Managers

  • Established community of interest around UX in Sakai

  • Sharing of knowledge & experiences

  • Thoughtful, energetic discussion

  • Learned a lot about organizing such an event


Summary outcomes

Summary Outcomes

  • Challenges

    • Transparency of process

    • Complexity

      • Technology & UI

    • Customization & standardization

      • Individual & institution

    • Tension between design & development

    • Cost of localization

    • No global UI view

      • Workflow across tools

      • Consistency between tools


Summary outcomes cont d

Summary Outcomes Cont’d

  • A great Sakai UI?

    • Better match with user’s goals & mental models

      • Ex. Activity-based vs tool-based

    • Perpetual Intermediate as user

      • “Don’t make me think”

    • Activities across tools

    • Consistency across tools

      • Build user expectations

    • Constrained flexibility (instructors vs students)


Summary outcomes cont d1

Summary Outcomes Cont’d

  • How do we get there?

    • Clear trusted and influential user experience leadership within Sakai

      • Showcase exemplar work

    • Usability and accessibility part of the review process

    • Forward thinking to 3.0

    • Global view of UI

    • Process & practice for incorporating design into development

    • Educate community on User Experience: Interaction Design, Interface design, usability, accessibility


What s next

What’s Next

  • Synthesize & share U-Camp discussion results

  • Plan next U-Camp

  • Continue to build UX community & expertise in Sakai

  • Other?


Call to action get involved

Call to Action - Get Involved

  • Design pattern WG

    • http://bugs.sakaiproject.org/confluence/display/DESPAT/Home

    • Weekly Tuesday Meetings

    • Contact Marc Brierley, [email protected]

  • Help plan the next U-Camp

    • Session ideas, Present, join the WG…

    • http://bugs.sakaiproject.org/confluence/display/UI/U-Camp+Planning

  • Build the UX Community in Sakai

    • Identify yourself, tell us what you’re interested in & how you’d like to get involved


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