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1 . From Java to C++. Yan Shi CS/SE 2630 Lecture Notes. C++ Review. if, while, for: same in Java and C++ 4 parts of a loop? EOF loop: [ctrl-z] in Visual Studio simple C++ data types: int , long, short, float, double, bool , enum cin , cout : need to #include< iostream >

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1 from java to c

1. From Java to C++

Yan Shi

CS/SE 2630 Lecture Notes

c review
C++ Review
  • if, while, for:
    • same in Java and C++
    • 4 parts of a loop?
    • EOF loop: [ctrl-z] in Visual Studio
  • simple C++ data types:
    • int, long, short, float, double, bool, enum
  • cin, cout: need to #include<iostream>
  • Array: intnums[500];
  • Reference parameter: for arrays and class objects
  • String operations:
    • #include <string> OR
    • #include <cstring>
c class review
C++ Class Review
  • Write the IntList class (IntList0.cpp):
    • Add, Delete
what is different from java
What is different from JAVA?
  • semicolon at the end of a class declaration
  • use private: and public: to group data fields and methods
  • create a IntList object: IntList list;
    • There are other ways to do that. We will discuss later.
    • In java: IntList list = new IntList();
  • main function: outside the class declaration
  • use cout instead of System.out.println()
  • use cin to read from stdin – much easier than Java!
  • Don’t declare a class as public or private!
    • How do we declare a public or private class then?
abstract data type adt
Abstract Data Type (ADT)
  • ADT: a data type whose properties are specified independently of any particular implementation.
    • Abstraction, Encapsulation, Information hiding
  • In C++, we use two files for each class:
    • *.h: header file, class declaration, specification
    • *.cpp: implementation file, class definition

In this way, the class is by default public!

If you put everything in one .cpp file without a .h file (like in our previous example), it is a private class.


Rewrite IntList class into IntList.h and IntList.cpp files

  • remove implementations from class definition  IntList.h
    • Note: method documentation belongs in .h file
    • You can leave on-liner methods in .h file
  • define methods in IntList.cpp file
    • What if there are multiple Add functions in the project?
    • Solution: use scope resolution operator ::
    • boolIntList::Add( intnewNum){…}
  • move constintMAX_SIZE;into class IntList: global scope is bad!
    • have to change to static constintMAX_SIZE;
  • move the main function into a separate client file IntListClient.cpp
    • try not to use any I/O in domain classes: that is against the OO design principle!
    • create a driver/client to utilize domain classes.
running a program







written in


written in



written in



via linker

via compiler

other code

from libraries,


Running a program
  • In CS1430, we introduced the compilation process:

more details

c preprocessor1
C++ Preprocessor
  • handle preprocessor directives
    • macro definitions: #define, #undef
    • conditional inclusions: #ifdef, #ifndef, #endif, #else and #elif
    • source file inclusion: #include
  • remove comments







source file inclusion include
Source File Inclusion: #include
  • Example:
    • #include <iostream>
    • #include “IntList.h”
  • The preprocessor will replace the directive by given file (iostream and IntList.h)
    • If you have function definitions in the header file, that means they might be copied multiple times if the header file is included in multiple places!  save time at the cost of space!
  • Difference between <file> and “file”:
    • #include <file> looks for file in standard directories
    • #include “file” looks for file in the current directory. That is, file is part of the project!
  • Never use #include to include a .cppfile in another!
prevent multiple inclusion
Prevent Multiple Inclusion
  • What if the file is included more than once?
    • suppose we have Student and StudentList class. In the StudentSystem.cpp file (client), we include both “Student.h” and “StudentList.h”.
  • Use the inclusion guard!

#ifndef _INTLIST_H

#define _INTLIST_H

regular IntList.h code goes here…


  • An alternative: #pragma once
    • less code, avoid name clashes
    • non-standard, may cause portability issue
macro definitions
Macro Definitions

#define identifier replacement

  • When the preprocessor encounters this directive, it replaces any occurrence of identifier in the rest of the code by replacement until #undefis met.
    • It can be used as a constant definer: #define MAX 9
  • This replacement can be an expression, a statement, a block or simply anything. But it should be on the same line.

Try to avoid using macros if possible: code that relies heavily on complicated macros may seem obscure to other programmers!

conditional inclusions
Conditional Inclusions
  • #ifdef, #ifndef, #if, #endif, #else and #elif
  • These directives allow to include or discard part of the code of a program if a certain condition is met.
  • Examples:

#ifdef SIZE



only compiled if SIZE was previously

defined with #define

#if SIZE<10

#undef SIZE

#define SIZE 10


#undef SIZE

#define SIZE 100


#undef SIZE

#define SIZE 50


int list[SIZE];

The condition that follows #if or #elif can only evaluate

constant expressions, including macro expressions.

stack queue review
Stack & Queue Review
  • Stack is LIFO.
    • Basic operations: IsEmpty(), IsFull(), Pop(), Push(Item), Top()
  • Queue is FIFO.
    • Basic operations: IsEmpty(), IsFull(), Enqueue(Item), Dequeue(Item&)

Can we use array to implement them? How?