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Video Signal Processing

Video Signal Processing. Current status Algorithm Improved shot-noise detection with up to 17% Implications  Manages mechanical damages better  Reduces artefacts from block- or frame loss  One paper published Algorithm refinement and its implication on implementation cost

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Video Signal Processing

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  1. Video Signal Processing Current status • Algorithm • Improved shot-noise detection with up to 17% • Implications  Manages mechanical damages better  Reduces artefacts from block- or frame loss  One paper published • Algorithm refinement and its implication on implementation cost • Same performance @ no cost in terms of area and timing for ASIC impl. • Manages real times performance for FPGA-technology • Same implementation costs for both algorithms. • One paper published Departement of Information Technology Electronics Group

  2. Rapid Hardware Prototyping for Video Signal Processing Håkan Norell Departement of Information Technology Electronics Group

  3. Outline • Video Signal Processing • Real-Time SW • Real-Time HW • Conclusions Departement of Information Technology Electronics Group

  4. Real-time SW • Original algorithm implemented in SW • Aim – Real time performance, Student project. • Results • It is possible to reach real-time performance • Uses MMX technology • Requirements PIII-800 with high-speed disk array • Several benchmark movies and real-world examples has been processed • Environment with I/O interfaces has been developed • Paper in pipeline • Future work • Use the existing model to further refine the algorithm Departement of Information Technology Electronics Group

  5. Real-Time HW • Pre-study of requirements for rapid HW prototyping • Masterthesis • One paper published • Development of low level modules • Physical memory controller interface • Handling of PCI-bus communication • Onboard memory capacity are limited • Need for larger memory • Memory modelling • Benny Thörnberg Departement of Information Technology Electronics Group

  6. Conclusions • Up and running • 3 papers published • Real simulated movies are available • Future directions are visible • Plans to build a Video-Processing Lab Departement of Information Technology Electronics Group

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