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EER Senior Project Wireless Sensor Placement in Arbitrary 3D Environment

EER Senior Project Wireless Sensor Placement in Arbitrary 3D Environment. By: Ziji Song Advisor: Prof. J. Spinelli. Origin and Application of the Problem. Origin: Union Outing Club students were trapped in a cave during caving due to water flooding Application: Wireless network setup.

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EER Senior Project Wireless Sensor Placement in Arbitrary 3D Environment

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  1. EER Senior ProjectWireless Sensor Placementin Arbitrary 3D Environment By: Ziji Song Advisor: Prof. J. Spinelli

  2. Origin and Application of the Problem Origin: • Union Outing Club students were trapped in a cave during caving due to water flooding Application: • Wireless network setup

  3. Goal of the Project • For any given 3D environment, setup a wireless sensor network in the environment based on its shape and the communication range of the sensor. • Use different algorithms to place motes and compare the different results

  4. Design Specifications • All empty spaces in the environment should be reached by at least one sensor mote • The least number of sensor motes should be used

  5. Description of the 3D Environment • The 3D Environment  “Cave” • Cave is divided into nodes which are separated by x,y and z paralleled planes (i.e a 3*3*3 cave will look like a Rubic’s cube) • Empty spaces nodes “Free Space Nodes” (refer to the center point of the cube area) • Non-empty space nodes  “Rock”

  6. Neighbor Density • Definition: For a given free space node in the cave, denote Q as the set of free space nodes which direct lines between p and Q maps only free space nodes. The neighbor density of p equals ∑1/dist2(p,q) for all q in Q.

  7. 2D Example of Calculating ND

  8. Another 2D Example with Rock

  9. Important Definitions • Covered Node: If a free space node is reachable by at least one sensor mote, then it is a covered node. • Occupied Node: If a sensor mote is placed on a free space node, then the node is occupied.

  10. Two Algorithms to Place Motes The First Algorithm • Adding motes to an empty cave • Add motes to the uncovered node with highest ND • Repeat step 2 until all FS nodes are covered

  11. Two Algorithms to Place Motes The Second Algorithm • Subtracting motes from a fully occupied cave • Place all FS nodes in an array and sort the array ASC with respect to ND • For each node in the array, remove the sensor • If not all FS nodes are covered, put the sensor back on that particular FS node

  12. Comparison of the Two Methods • Run time • Simulation results

  13. Conclusion • No known algorithm to find the optimal solution • Run Time might go up exponentially • Both algorithms give reasonable solutions

  14. Special Thanks Prof. Chang Prof. Fernandes Prof. Almstead Prof. Hedrick

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