Infinity Ward. Duty Calls!. Programmer. $75,000-$125,000.
Programmers are at the centre of the game, They Design And Write The Computer Code Which Runs And Controls The Game. They Import Any Already Made Code’s and writing custom code’s as needed. They Test The Code And Fix The Bugs Which The QA’s Find. Sometimes The Programmer Could Develop New Customised Tools For Use Of Other Members Of The Development Team. There Are Many Different Types Of Programmers For E.G. – Games Programmer
- AI Programmer
- Middleware Programmer
Games Development Is An Increasingly Complex Process And Large Teams Of Programmers Would Be Involved In Creating The Game, Some In Leadership Roles, Some Working On Just One Aspect.
The Level Editor Defines And Creates Interactive Architecture For A Part Of A Game Including The Landscape, Buildings And Objects. They Must Stick To The Overall Design Using The Characters and Story Elements. Looking From The Perspective Of The Entire Game, The Level Editor Designs A Portion Of The Game Usually Know As A ‘Level’ Specifying In Detail All The Possible Actions And Game Play Events Which Take Place Within That Level. The Environment, Including Locations, General Layout Of The Spaces Within The Level, And Thoughts About Visuals, e.g. Lighting, Textures, And Forms The Characters And Objects Involved, Whether They Are Player Controlled Or Non-Player Characters And Any Specific Behaviours Associated With The Characters And Objects.
QA’s / Tester
Quality Assurance Technicians Or Testers Perform A Vital Role Testing, Tuning, Debugging, And Suggesting Idea’s To Ensure The Quality And Playability Of The Finished Game. There Job Involves Play-Testing The Game In A Specific Way To Analyse The Games Performance Against The Designer Intention’s Identifying Problems And Suggesting Improvements. They Test For Bug’s In The Software From Complete Crashes To Minor Glitches In The Programme. They Also Act As The Game’s First Audience Reporting On It’s Playability And Suggesting Any Improvements That Could Be Made. Tester’s Are Employed By Design Studios And Publishers They Might Have To Work Long Hours Under A lot Of Pressure Depending On The Release Date And At Times Work Will Be Hectic And Stressful.
The Audio Engineer Creates The Soundtrack For A Game. This Would Include Music Sound Effects To Support The Game Action. Sounds Such As Gunshots Or Explosions Also Including Character Voices And Other Expressions; Spoken Instructions And Ambient Effects, Such As Crowd Noise, Vehicles Or Rain. The Soundtrack Helps To Create A More Immersive Experience For The Player By Reinforcing The Mood Of The Game. It Can Also Enhance Game Play By Affecting The Tempo. Audio Engineers Work For Development Studios, Both Independent And Publisher-Owned. The Size Of The Audio Department Depends On The Company. Audio Engineer’s Are Responsible For Sourcing Any Sound Effects That Are Needed. They Then Improve Or Creating Them Where Necessary. These Might Be Real Or Imaginary Sounds Depending On The Type Of Game. The Audio Engineer Then Edits, Mixes, And Masters The Music And Sounds To Produce The Soundtrack For The Finished Game.
Animators In The Game Industry Are Responsible For The Portrayal Of Movement/Behaviour In Most Cases This Is Applied To Characters And Creatures Within The Game, However Animations Can Also Be Applied To Other Elements Such As Objects, Scenery And Environment. Specialised Packages Are Used To Create The Animation Which Are Used For Both ‘In Game’ Behaviour And Special Sequences Also Known As ‘Cut Scenes’. Well Animated Characters Can Bring A Game To ‘Life’ Literally Giving Players An Increased Sense Of Involvement And Interaction.
To Become An Animator Knowledge Of The Timing And Appearance Of Human And Animal Movement And Facial Expressions Is Essential. Animation For Games Requires A Combination Of Art, Technical And Organisational Skills.
Job Type : Lead Programmer
Job Category: Programming And Development
Salary Description: Competitive
Start Date: As Soon As Possible
Recruiter: Infinity Ward
Duties And Responsibilities
The duty of lead programmer is to contribute towards the engine tasks, third party libraries, maintenance and integrations.
Support artists and gameplay programmers needs developing and maintaining code and tools, Develop graphical effects, maintain the engine layer and cross platform activities; Profile, Debug and maintain developed game layers.
Senior Environmental Artist
Job Type: Environment Artist
Job Category: Art
Start Date: As Soon As Possible
Organization: Infinity Ward
Infinity Ward is looking for a talented Environment Artist.
This person will be responsible for the construction of run-time game environments and should have experience in modelling, texturing, and lighting of a scene.
The ideal candidate will have at least 5+ years experience in an environment artist role having demonstrated the ability to create realistic and visually compelling environments.
Environment artists should have expert knowledge of Photoshop and Maya.
Job Type: Animator
Location: Cary NC
Organisation: Epic Games Inc.
Position: Full Time
Start Date: Further note will be given.
Established in 1991, Epic Games develops cutting-edge games and cross-platform game engine technology. The company has created multiple million-selling, award-winning titles in its Unrealseries. Such as Gears Of War 3.
We Consist of the best tools and technology to take your art skills to the next level.
Job Type: Cinematic Arc
Job Category: Art
Start Date: Further Note Given.