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Annual Meeting April 15, 2003

Annual Meeting April 15, 2003. Mandalay Bay Resort & Casino - Las Vegas, NV. Annual Meeting Agenda. Welcome & GSA Overview (3:00 - 3:15pm) Roll Call, Approval of Minutes (3:15 – 3:20pm) Treasurer’s Report and Review of 2003 Budget (3:20 – 3:30pm) 2002 Accomplishments (3:30 – 3:45pm)

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Annual Meeting April 15, 2003

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  1. Annual MeetingApril 15, 2003 Mandalay Bay Resort & Casino - Las Vegas, NV

  2. Annual Meeting Agenda • Welcome & GSA Overview (3:00 - 3:15pm) • Roll Call, Approval of Minutes (3:15 – 3:20pm) • Treasurer’s Report and Review of 2003 Budget (3:20 – 3:30pm) • 2002 Accomplishments (3:30 – 3:45pm) • Keynote speaker – Thomas Baker, IGT (3:45 – 4:15pm) • 2003 Objectives (4:15 - 4:25pm) • Technical Update / Committee (4:25 – 5:00pm) • Inter-Operability Program (5:00 – 5:15pm) • Association Member Recognition (5:15 – 5:30pm) • Questions and Answers Annual Meeting April 15, 2003

  3. Platinum Members Annual Meeting April 15, 2003

  4. Other Members Gold: 3M Touch Systems, Atronic Americas, Cashcode Company, ELO TouchSystems, Foxwoods Resort Casino, JCM American, Konami Gaming, Mars Electronics, MIS Group, Money Controls, Ontario Lottery & Gaming Corporation (OLGC), Shuffle Master Gaming Silver: AstroSys International, Austrian Gaming Industries, Boyd Gaming, Coin Mechanisms, Ensico, Global Payment Technologies, Gold Club, Himecs Company, IDX Incorporated, Miami Tribe of Oklahoma Business Development Authority (MBDA), Mikohn Gaming, Park Place Entertainment, Scientific Games, Sierra Design Group, Sigma Game, Soanar, Spielo Gaming International, Station Casinos, TransAct Technologies, Unidesa Gaming, Universal Distributing of Nevada Affiliates: Australian Gaming Machine Manufacturers Association (AGMMA), Casino Management Association (CMA), European Gaming Organisation (EGO), Friedberg & Associates, University of Nevada Las Vegas (UNLV) Advisory: Gaming Consultants International BOLD: New Members since 2003 Annual Meeting April 15, 2003

  5. Board Of Directors Chair Gregg Solomon Mandalay Resort Group Vice Chair Rich Schneider Acres Gaming Secretary Bruce Rowe Harrah’s Entertainment Treasurer Fred Lychock Shuffle Master Gaming Julian Bucknall Aristocrat Technologies Joe Bailo Atronic Americas Mark Lipparelli Bally Gaming & Systems Val Levitan CashCode Company Ali Saffari International Game Technology Les McMackin Isle of Capri Thomas Nugent JCM American Steve Sutherland Konami Gaming Rob Siemasko WMS Gaming Annual Meeting April 15, 2003

  6. Antitrust Reminder Brian Herrington, Howard & Howard

  7. Antitrust Highlights • Don't discuss with other members your own or your competitors' prices, or elements that might affect prices such as costs, discounts, terms of sale, or profit margins. • Don't stay at a meeting where discussions concerning price are taking place. • Don't make public announcements or statements about your own prices or those of competitors at Association functions. • Don't discuss what individual companies plan to do in particular geographic or product markets or with particular customers. • Don't disclose to others any competitively sensitive information. • You Must conduct all GSA business meetings in accordance with Association rules. These rules require that an Association staff member be present, the agenda be followed and minutes be kept. • You Must confer with counsel before bringing up any topic or making any statement with competitive ramifications. • You Must send copies of all Association related documents and/or correspondence to the staff member involved in the activity. • You Must alert the Association staff to any inaccuracies in proposed statements to be made by the Association on behalf of the gaming industry, particularly statements to government officials. Annual Meeting April 15, 2003

  8. Org Chart CAT Annual Meeting April 15, 2003

  9. Roll Call and Approval 2002 Annual Meeting Minutes Michelle Olesiejuk - Executive Director GSA

  10. Treasurer’s Report and 2003 Budget Fred Lychock - Treasurer GSA

  11. 2002 Treasurer’s Report • Revenues $ 487,924 • Expenses $ 478,313 • Retained Earnings $ 124,069 • GSA 2002 Finances independently audited by:Cote & Company, APC - Certified Public Accountants Annual Meeting April 15, 2003

  12. 2003 Budget • Expected Revenues $ 682,700 • Expenditure $ 672,366 • Operations $ 503,380 • Marketing & PR $ 81,055 • Technical $ 52,130 • Tradeshows / Meetings $ 35,801 • Net income $ 10,334 Annual Meeting April 15, 2003

  13. 2002 Accomplishments Gregg Solomon - Chairman GSA

  14. Accomplishments 2002 • Technology • GSA SAS™ 6.00 Specification adopted and released in August • GSA SAS™ 6.00 Toolkit and Test Scripts Contract awarded and under development • System to System (S2S) Protocol drafted • Reorganized committees, creating BOB, S2S and GDS Committees • BOB Protocol Development Plan approved and Protocol under development • Interoperability Center Agreement signed with Gaming Laboratories International, Inc. • Operations • Hired a President and a Vice President of Marketing • Hired a new association management firm • Increased fiscal reserve by $124,069 • Member Growth to 36 • New Members: • Gold Club • IDX Incorporated • Namitech • Scientific Games • TransAct Technologies Annual Meeting April 15, 2003

  15. The Future of Gaming and the Role of Standards G. Thomas Baker – CEO and President IGT

  16. 2003 Objectives Peter DeRaedt – President GSA

  17. 2003 Objectives • Organization • Grow membership base by 10% • Develop Interoperability Center and ensure full operation by YE2003 • Develop GSA Certification Program • Set organizational structure in place to support the associations objectives • Review and propose new IP policy • Technology • Obtain industry support and implementation for GSA SAS™ 6.00 • Obtain funding to complete GSA SAS™ Toolkit by G2E • Increase industry awareness and support for BOB, GDS and S2S • Ensure BOB core standard by YE2003 • Ensure GDS standard by YE2003 for Bill Acceptor, Coin Validator, Touch Screen • Practical demonstration of GDS at G2E Annual Meeting April 15, 2003

  18. 2003 Objectives - Update • New Members • 3M Touch Systems • Australian Gaming Machine Manufacturers Association (AGMMA) • ELO TouchSystems • Foxwoods Resort Casino • Gaming Consultants International • Miami Tribe of Oklahoma Business Development Authority (MBDA) • Ontario Lottery & Gaming Corporation (OLGC) • Soanar, Ltd. • Universal Distributing of Nevada • Organization • ARO tools • Web conferencing • Gain industry support for new updated IP policy Annual Meeting April 15, 2003

  19. Membership Growth Annual Meeting April 15, 2003

  20. Toolkit Funding Program • Sponsorship levels • Level 1: $25,000 and above • Level 2: $10,000 - $24,999 • Level 3: $ 5,000 – $ 9,999 • Toolkit cost • Sponsors Free • Non-sponsor members $5,000 • Non-members $7,500 • Planned toolkits for 2003 • GSA SAS™ 6.00 start 02/01/2003 delivery 8/28/2003 • GDS start 05/01/2003 delivery 9/12/2003 • BOB start July/2003 delivery January 2004 Annual Meeting April 15, 2003

  21. Technical Committee Updates

  22. System-to-System Committee Steve Kastner – S2S Committee Chair

  23. S2S Committee Charter The S2S workgroup is charged with designing standard casino systems interface specifications, and assisting with their implementation, to reduce the engineering efforts required in developing, maintaining and enhancing customer specific casino configurations. Annual Meeting April 15, 2003

  24. S2S Committee • Accomplishments: • November, 2002 • Inaugural Operator Advisory Committee meeting held • February, 2003 • Publication of v1.0 of standard • Ratings • Player Profile • 2003 Initiatives: • April • Initial Standardized Header format defined • Initial Error and Exception Messaging format defined • May • Initial Data Dictionary database created and published to website • June • Ticket Validation Kiosk Interface field trial and reduction to practice • Spring • Count Room Equipment Interface reduced to practice Annual Meeting April 15, 2003

  25. Proprietary <STX>SRTG^12345678^000100000^ 000050000^000020000<ETX> S2S <SlotRating> <PlayerID>12345678</PlayerID> <Machine>54321</Machine> <CoinIn>1000.00</CoinIn> <CoinOut>500.00</CoinOut> <Jackpots>200.00</Jackpots> </SlotRating> XML Sample Message Annual Meeting April 15, 2003

  26. Game Device Standard Committee John Boesen – GDS Committee Chair

  27. GDS Committee Charter The GSA GDS Committee will define the internal communication between the processing units of an electronic gaming device and its peripheral equipment. Annual Meeting April 15, 2003

  28. GDS Committee • 2002 Accomplishments: • April • Concluded negotiations with Cypress Semiconductor • USB development kits made freely available to GSA member companies • July • Released software frameworks for the Cypress USB development kits • August • Released beta device drivers for Microsoft Windows™ Operating Systems • September • Demonstrated several USB device prototypes • November • Defined Phase I and II deliverables • December • Partitioned GDS committee into device-focused workgroups Annual Meeting April 15, 2003

  29. GDS Committee • 2003 Goals / Accomplishments: • February • Established relationship between USB-IF and GSA GDS standards movement • April • Released Phase I draft specification • May • Deliver presentation to US regulatory bodies during Biloxi conference • July • Release Phase I beta test tools and cross platform device driver/API • September • Release Phase I final specification, test tools and driver/API • September • Demonstrate Phase I USB devices at G2E • November • Release Phase II draft specifications Annual Meeting April 15, 2003

  30. Best Of BreedCommittee Jim Morrow/John Chamberlain – BOB Committee Co-Chairs

  31. BOB Committee Charter The BOB Committee is charged with identifying and defining a worldwide protocol for secure communication between gaming devices and gaming systems, as well as providing tools and documentation which assist with the implementation of the protocol. Annual Meeting April 15, 2003

  32. BOB Committee • 2002 Accomplishments: • December • Reorganized the committee • Received renewed support and commitment from majority of member companies • Defined Phase I commands • Defined many of the Phase II commands • 2003 Goals / Accomplishments: • March • Created three workgroups that will ensure specification progress • July • Release Phase Ia specification • September • Demonstrate Phase Ia at G2E in gaming machines and systems • December • Release Phase Ib specifications • 2004 Goals • March • Release simulator and test tools • December • Release Phase II specifications Annual Meeting April 15, 2003

  33. GSA SAS™Committee John Chamberlain – SAS™ Committee Chair

  34. GSA SAS™ Committee • 2002 Accomplishments: • July • Released GSA SAS™ 6.00 specification • September • Released GSA SAS™ Operator Requirements Specification • December to date • Development of the Interoperability center process • 2003 Goals: • May • Release GSA SAS™ 6.01 • August • Release GSA SAS™ 6.01 test tools, including: • Simulators • Test Scripts Annual Meeting April 15, 2003

  35. Interoperability Testing Program Overview PJ Stegen – Stegen & Associates

  36. Interoperability Testing Program • The primary purpose: • Impartial testing facility for integration testing of GSA standards • GSA certification compliance • GSA Interoperability Centers (IOC) will provide: • Self tests for GSA member and implementers • Compliance tests by GSA licensed testing agencies, such as GLI • Standards to be tested: • GSA SAS™ • Best of Breed (BOB) • Gaming Device Standards (GDS) • System to System (S2S) • Future GSA technology standards • Three-phase rollout: • Phase I – GSA will work with single interoperability testing agency to get a solid toolkit and test script product • Phase II - GSA will open the field to other testing agencies • Phase III – GSA will periodically evaluate the performance of licensed testing agencies Annual Meeting April 15, 2003

  37. Benefits of Interoperability Center • For GSA Members and the Gaming Industry • GSA-certified compliant products will enhance the speed of the regulatory process • Quick and efficient casino floor installations • Reduced follow up service calls • For Regulators • Standardized protocols reduce the quantity and variety of required testing • Reduced regulatory cycle through enhanced pre-testing during development • Enables better forensic analysis to resolve disputes Annual Meeting April 15, 2003

  38. Association Members Recognition Gregg Solomon and Peter DeRaedt

  39. Five Year Membership Awards Annual Meeting April 15, 2003

  40. Additional Recognition Gregg Solomon and Peter DeRaedt

  41. Our Mission: GSA is an international trade association representing gaming manufacturers, suppliers, operators and regulators. We facilitate the identification, definition, development, promotion, and implementation of open standards to enable innovation, education, and communication for the benefit of the entire industry. Q & A Gregg Solomon and Peter DeRaedt

  42. Looking forward to meeting you all again at G2E

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