1 / 28

Usability & Prototyping

Usability & Prototyping. Uday M. Shankar Yahoo! Bangalore India. Usability + Prototyping . Uday M. Shankar | Yahoo! Bangalore India. Who am i. Been in UI/UX space for 11 years Present: Owns PROTOTYPING in Yahoo! India Past: Was with Nokia Bangalore Tweets at @ udayms

nodin
Download Presentation

Usability & Prototyping

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Usability & Prototyping Uday M. Shankar Yahoo! Bangalore India

  2. Usability+ Prototyping Uday M. Shankar | Yahoo! Bangalore India

  3. Who am i • Been in UI/UX space for 11 years • Present: Owns PROTOTYPING in Yahoo! India • Past: Was with Nokia Bangalore • Tweets at @udayms • Blogs at udayms.wordpress.com

  4. User Interface Design • Facilitating the userto perform a specific task in a specific context in a fast and efficient manner by leveraging the power of technology and design. USER TASK CONTEXT

  5. As Design Evolves Low fidelity Less functional detail Static Less formal testing Disposable Paper High fidelity More functional detail Interactive More formal testing Re-purpose-able Code

  6. Age old Process

  7. ‘New’ Process 1 Visual Designer Interaction Designer Developer

  8. ‘New’ Process 2 Visual Designer Usability Tester Interaction Designer Developer

  9. ‘Another’ New Process Visual Designer User Research Interaction Designer Prototyper Rapid Iterations

  10. I Recommend Designer User Research Designer Prototyper Rapid Iterations User Research

  11. Why? • Going back to the drawing board is not a problem! • Documented design evolution • Sign off on design decisions

  12. DoAwesome Stuff! Save Time Save Effort Save Money

  13. Prototypes

  14. Know your User

  15. Know your Competition

  16. Know your Goals

  17. Evaluate Market Value

  18. Evaluate Technical Feasibility

  19. Evaluate Design

  20. Evaluate User Experience

  21. Remember! • Keep it quick & dirty • Beware of Feature creep • Dontlet ‘legacy’ design for you • Dontlet design bias your user

  22. Secrets from the GOLDEN SCROLL

  23. Users are not REALLY forgiving

  24. Be Technology Agnostic

  25. Experience is the driver. Not Technology.

  26. Questions?

  27. @udayms udayms.wordpress.com linkedin.com/in/udayms Thank You

More Related