Mobile commerce chapter 9 turban king
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Mobile Commerce Chapter 9 Turban & King. Learning Objectives. Discuss the value-added attributes, benefits, and fundamental drivers of m-commerce. Describe the mobile computing environment that supports m-commerce (devices, software, services).

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Mobile Commerce Chapter 9 Turban & King

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Mobile commerce chapter 9 turban king

Mobile Commerce

Chapter 9 Turban & King


Learning objectives

Learning Objectives

  • Discuss the value-added attributes, benefits, and fundamental drivers of m-commerce.

  • Describe the mobile computing environment that supports m-commerce (devices, software, services).

  • Describe the four major types of wireless telecommunications networks.

  • Discuss m-commerce applications in finance.

  • Describe m-commerce applications in shopping, advertising, and provision of content.


Learning objectives1

Learning Objectives

  • Describe consumer and personal applications of m-commerce.

  • Understand the technologies and potential application of location-based m-commerce.

  • Describe the major inhibitors and barriers of m-commerce.


Mobile commerce attributes benefits and drivers

Mobile Commerce: Attributes, Benefits, and Drivers

  • mobile commerce (m-commerce, m-business)

    Any business activity conducted over a wireless telecommunications network or from mobile devices


Mobile commerce attributes benefits and drivers1

Mobile Commerce: Attributes, Benefits, and Drivers

  • ATTRIBUTES OF M-COMMERCE

    • Ubiquity

    • Convenience

    • Interactivity

    • Personalization

    • Localization


Mobile commerce attributes benefits and drivers2

Mobile Commerce: Attributes, Benefits, and Drivers

  • DRIVERS OF M-COMMERCE

    • Widespread availability of more powerful mobile devices

    • The handset culture

    • The service economy

    • Vendor’s push

    • The mobile workforce

    • Increased mobility

    • Improved price/performance

    • Improving bandwidth


Mobile influence

Mobile Influence

  • In the USA, over 1 Trillion text messages are sent per month in 2009

  • Over 95% of new phones sold today have web browsers and over 70 million US consumers use them regularly

  • Over 80% of 18-29 year olds use text messaging

  • 38% say mobile is more important than wallet

  • 2/2010, Facebook mobile: 100 million per month and growing


Components technical infrastructure and services of mobile computing

Components, Technical Infrastructure,and Services of Mobile Computing

  • MOBILE DEVICES

    • Mobile computers

    • personal digital assistant (PDA)

      A stand-alone handheld computer principally used for personal information management

    • smartphone

      A mobile phone with PC-like capabilities e.g Blackberry, iphone, Androids, etc


Components technical infrastructure and services of mobile computing1

Components, Technical Infrastructure,and Services of Mobile Computing

  • MOBILE COMPUTING SOFTWARE AND SERVICES

    • Messaging Services

      • short message service (SMS)

        A service that supports the sending and receiving of short text messages on mobile phones

      • multimedia messaging service (MMS)

        The emerging generation of wireless messaging; MMS is able to deliver rich media


Components technical infrastructure and services of mobile computing2

Components, Technical Infrastructure,and Services of Mobile Computing

  • Location-Based Services (use GPS)

  • Voice-Support Services

    • interactive voice response (IVR)

      A voice system that enables users to request and receive information and to enter and change data through a telephone to a computerized system

    • voice portal

      A Web site with an audio interface that can be accessed through a telephone call e.gBing Voice Search for mobile phones (tellme.com)

      http://www.techflash.com/seattle/2009/10/bing_adds_voice_search.html


Components technical infrastructure and services of mobile computing3

Components, Technical Infrastructure,and Services of Mobile Computing

  • WIRELESS TELECOMMUNICATIONS NETWORKS

    • personal area network (PAN)

      A wireless telecommunications network for device-to-device connections within a very short range e.g.

      • Bluetooth

        A set of telecommunications standards that enables wireless devices to communicate with each other over short distances


Components technical infrastructure and services of mobile computing4

Components, Technical Infrastructure,and Services of Mobile Computing

  • wireless local area network (WLAN)

    A telecommunications network that enables users to make short-range wireless connections to the Internet or another network

  • Wi-Fi (wireless fidelity)

    The common name used to describe the IEEE 802.11 standard used on most WLANs


Components technical infrastructure and services of mobile computing5

Components, Technical Infrastructure,and Services of Mobile Computing

  • WiMax

    A wireless standard (IEEE 802.16) for making broadband network connections over a medium-size area such as a city

  • wireless wide area network (WWAN)

    A telecommunications network that offers wireless coverage over a large geographical area, typically over a cellular phone network


Mobile financial applications

Mobile Financial Applications

  • Mobile Payment value chain

    • Financial institutions, mobile carriers, application providers, handset manufacturers, etc

  • Mobile Banking

  • Mobile Payments

    • Mobile Proximity Payments

    • Mobile Remote Payments

      • NFC is wireless technology that enables data exchange between devices that are within a distance of 10 centimeters


Mobile marketing and advertising

Mobile Marketing and Advertising

  • MOBILE MARKETING CAMPAIGNS

    • Four classes of mobile marketing campaigns:

      • Information. Programs providing information about products, points of interest, news, weather, traffic, horoscopes, and related content.

      • Entertainment. Programs that “ produce value to the customers” and provide amuse-ment and emotional triggers through videos, music, games, personalization ringtones, wallpapers, and so forth.

      • Raffles. Programs that provide prizes such as digital content or physical goods.

      • Coupons. Programs that offer monetary incentives ( like discounts), trial packages, or free services.


Mobile marketing and advertising1

Mobile Marketing and Advertising

  • The major objectives of these classes fell into one of six categories:

    • Building brand awareness

    • Changing brand image

    • Promoting sales

    • Enhancing brand loyalty

    • Building customer databases

    • Stimulating mobile word of mouth


Types of mobile advertising

Types of Mobile Advertising


Mobile workforce solutions

Mobile Workforce Solutions

  • NEEDS OF THE MOBILE WORKFORCE

    • mobile worker

      Any employee who is away from their primary work space at least 10 hours a week or 25 percent of the time

    • Benefits of Mobile Workforce Support

      • Mobile workers can be divided into three segments:

        • Mobile professionals (senior executives and consultants)

        • Mobile field force (field sales and service technicians)

        • Mobile specialty workers (delivery personnel and construction workers)


Mobile workforce solutions1

Mobile Workforce Solutions

  • Some solutions widely used by the three segments include:

    • Mobile office applications

    • Sales force automation (SFA)

    • Field force automation (FFA)

    • Mobile CRM (e-CRM)


Mobile workforce solutions2

Mobile Workforce Solutions

  • Challenges of Mobile Workforce Support

    • Network coverage gaps and interruptions

    • Internetwork roaming

    • Mobile network and application performance

    • Device and network management

    • Bandwidth management


Mobile entertainment

Mobile Entertainment

  • mobile entertainment

    Any type of leisure activity that utilizes wireless telecommunication networks, interacts with service providers, and incurs a cost upon usage


Mobile entertainment1

Mobile Entertainment

  • MOBILE MUSIC AND VIDEO

  • MOBILE GAMES

    • Technology

    • Number of players

    • Genre

  • MOBILE GAMBLING


Location based mobile commerce

Location-Based Mobile Commerce

  • location-based m-commerce (l-commerce)

    Delivery of m-commerce transactions to individuals in a specific location, at a specific time

    • The services provided through location-based m-commerce focus on five key factors:

      • Location

      • Navigation

      • Tracking

      • Mapping

      • Timing


Location based mobile commerce1

Location-Based Mobile Commerce

  • L-COMMERCE INFRASTRUCTURE

    • Mobile devices

    • Communication network

    • Positioning component

    • Service or application provider

    • Data or content provider


Location based mobile commerce2

Location-Based Mobile Commerce

  • Positioning Components

    • network-based positioning

      Relies on base stations to find the location of a mobile device sending a signal or sensed by the network

    • terminal-based positioning

      Calculating the location of a mobile device from signals sent by the device to base stations

    • global positioning system (GPS)

      A worldwide satellite-based tracking system that enables users to determine their position anywhere on the earth


Location based mobile commerce3

Location-Based Mobile Commerce

  • Location-Based Data

    • Locating

    • Navigating

    • Searching

    • Identifying

    • Event checking

  • geographical information system (GIS)

    A computer system capable of integrating, storing, editing, analyzing, sharing, and displaying geographically-referenced (spatial) information


Location based mobile commerce4

Location-Based Mobile Commerce

  • BARRIERS TO LOCATION-BASED

    M-COMMERCE

    • Lack of GPS in mobile phones

    • Accuracy of devices

    • The cost–benefit justification

    • Limited network bandwidth

    • Invasion of privacy


Security and other implementation issues in mobile commerce

Security and Other Implementation Issues in Mobile Commerce

  • M-COMMERCE SECURITY ISSUES

    • Worms capable of spreading through mobile phones

    • Open-air transmission of signals across multiple networks opens up new opportunities for compromising security

    • Mobile devices are easily lost or stolen


Security and other implementation issues in mobile commerce1

Security and Other Implementation Issues in Mobile Commerce

  • ETHICAL, LEGAL, AND HEALTH ISSUES IN

    M-COMMERCE

    • The isolation that mobile devices can impose on a workforce

    • Field service employees dispatched remotely visit “the office” only briefly at the start and end of each day, if at all

    • Not easy to separate work and personal life on a cell phone, unless one is willing to carry two phones or two PDAs

    • Health damage from cellular radio frequency emissions

    • Monitoring staff movements based on GPS-enabled devices or vehicles


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