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Promptbook Project

This promptbook project requires students to analyze a play and explore the elements and principles of design in visual imagery. The paper consists of four parts: author's intent or theme, visual imagery, point of view, and style and form. Students are encouraged to be creative and utilize research to support their analysis. The paper is due along with the rest of the promptbook.

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Promptbook Project

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  1. Promptbook Project Concept Paper

  2. Concept Paper Overview • There are 4 parts to this paper: author’s intent or theme, visual imagery, point of view, and style and form. • Please cross out section 4: Execution on your promptbook assignment sheet. • Minimum of 1 paragraph per section. • To do this well some research about your play may be required. • 12 point font, Calibri or Times New Roman, Typed and Double Spaced • I prefer GoogleDocs, so you, and I, have easy access to it because you can share it with me: bbyron@grantbulldogs.org • PROOFREAD! • BE CREATIVE! • Don’t forget about Given Circumstances: Remember all decisions should stem directly from the play • Due: 3/7 – along with the rest of your promptbook

  3. Instructions • Author’s Intent or Theme: Include a statement of the philosophy or universal truth about life (theme of your play). It may not be stated out right in the play, but it may be revealed through observations made by various characters throughout the play. This is a one paragraph minimum which explains the theme or central idea of the play.

  4. Before you begin paragraph 2… • You need to learn (or review) the Elements and Principles of Design • Elements: Color, Value, Form, Shape, Line, Space, and Texture • Principles: Balance, Emphasis, Rhythm/Movement, Contrast, Pattern, Proportion, and Unity

  5. The Elements and Principlesof Art

  6. The Elements of Art The building blocks or ingredients of art.

  7. A mark with length and direction. A continuous mark made on a surface by a moving point. LINE Ansel Adams Gustave Caillebotte

  8. Pablo Picasso

  9. COLOR Consists of Hue (another word for color), Intensity (brightness) and Value (lightness or darkness). Alexander Calder Henri Matisse

  10. The lightness or darkness of a color. VALUE Pablo Picasso MC Escher

  11. An enclosed area defined and determined by other art elements; 2-dimensional. SHAPE Joan Miro

  12. Gustave Caillebotte

  13. FORM A 3-dimensional object; or something in a 2-dimensional artwork that appears to be 3-dimensional. For example, a triangle, which is 2-dimensional, is a shape, but a pyramid, which is 3-dimensional, is a form. Lucien Freud Jean Arp

  14. S P A C E The distance or area between, around, above, below, or within things. Robert Mapplethorpe Positive (filled with something) and Negative (empty areas). Foreground, Middleground and Background (creates DEPTH) Claude Monet

  15. TEXTURE The surface quality or "feel" of an object, its smoothness, roughness, softness, etc. Textures may be actual or implied.

  16. Cecil Buller

  17. The Principles of Art What we use to organize the Elements of Art, or the tools to make art.

  18. The way the elements are arranged to create a feeling of stability in a work. BALANCE Alexander Calder

  19. Symmetrical Balance The parts of an image are organized so that one side mirrors the other. Leonardo DaVinci

  20. Asymmetrical Balance When one side of a composition does not reflect the design of the other. James Whistler

  21. EMPHASIS The focal point of an image, or when one area or thing stand out the most. Jim Dine Gustav Klimt

  22. CONTRAST Salvador Dali A large difference between two things to create interest and tension. Ansel Adams

  23. RHYTHM RHYTHM RHYTHM RHYTHM RHYTHM RHYTHM A regular repetition of elements to produce the look and feel of movement. and MOVEMENT Marcel Duchamp

  24. Vincent VanGogh

  25. PATTERNand Repetition Gustav Klimt Repetition of a design.

  26. VARIETY The use of differences and change to increase the visual interest of the work. Marc Chagall

  27. PROPORTION The comparative relationship of one part to another with respect to size, quantity, or degree; SCALE. Gustave Caillebotte

  28. UNITY When all the elements and principles work together to create a pleasing image. Johannes Vermeer

  29. Instructions • Visual Imagery: As you read the play try to see the play being performed. Look for images that communicate emotions or support the theme. Many designers and directors call this the “visual metaphor” for the play. Others prefer to describe motifs for the design. These images usually connect to key moments in the action of the play. They will create atmosphere and enhance mood. They will have a relationship with lighting and movement or the lack of movement. This is a one paragraph minimum which describes the images or visual effects.

  30. Instructions • Point of View: This paragraph becomes your justification for your artistic choices. It is an explanation of your reasons for selecting the images and the theme. It is the “why” behind your design choices. It tells how your design reinforces the theme or how it relates to the author’s intent. In other words, it should answer the question: “How do the choices you made support the Given Circumstances?”

  31. Instructions • Style and Form: This paragraph discusses the preferred style of the design. It answers the question, “Whose eyes” is the audience seeing the world of the play through? It establishes the degree of reality in the visual images as well as communicates time, place, characterization, action, etc. This is where you actually discuss the concept you have: realism, period, abstract, minimalistic, etc.

  32. Note • This will require research as you “search” for your concept. The search begins with reading the play several times. The search should be influenced by your personal taste, background, experience, etc. Be willing to explore many art forms and mediums. Visit/research art galleries, libraries, historic buildings, and architecturally interesting buildings as well as theatrical events and concerts in a variety of venues. Find ways to soak up atmosphere, mood, etc. as you observe the Elements and Principles of Design. You can do a lot of this research online!! You can also look at lots of set and light designers’ portfolios online.

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