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Android Network Aware Protcol : Crowdsourced Phone Settings

Android Network Aware Protcol : Crowdsourced Phone Settings. By: Mark Arvieux Michael Fruchtman Marcelino Higuera. Goal and Motivation. Semi-autonomous phone settings Managed settings Painful errors Cellphone confiscated during midterms Phone calls during movies Convenience

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Android Network Aware Protcol : Crowdsourced Phone Settings

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  1. Android Network Aware Protcol:Crowdsourced Phone Settings By: Mark Arvieux Michael Fruchtman Marcelino Higuera

  2. Goal and Motivation • Semi-autonomous phone settings • Managed settings • Painful errors • Cellphone confiscated during midterms • Phone calls during movies • Convenience • One touch settings

  3. Theory • Crowdsouring theory • Many people, known goal, and a problem • Crowdcasting • Similar projects • Folding@Home • GalaxyZoo

  4. Physical Requirements • Android based phone, may be extensible though • Bandwidth Requirements • GSM: 236.8Kbit downlink, 60Kbit uplink • 3GSM: 2.0Mbit downlink and increasing,200Kbit uplink and increasing • CDMA:1.5Mbit total downlink and uplink •  GSM Voice bandwidth uses 13.2Kbit per second, but smartphones use much more bandwidth even idle

  5. Methodology • Research • Mobile ad-hoc networking • Network topology protocols • Crowdsourcing theory • Construct a protocol • Messages and Data Structures • Operations • Attach to another protocol that maintains network topology

  6. Test Plan • Select 3 ad hoc networking protocols for possible extension with messages and data structures. • AODV • TBRPF • LCA • Develop Test Scenarios • New node joins existing network • Network setup • Tabulator leaves network • ... • Choose metrics for performance based on use cases.

  7. Current Work • Data Structures • Vote Tabulation Table

  8. Current Work • Setting Categories • Speakerphone • Microphone • Volume [0-7] Seven is experimentally determined maximum for android.  • Messages • Vote • Directive • Joins

  9. Remaining Work • Network topology protocols chosen • Test cases and results • Test case analysis • bandwidth  • reliability • correctness • processing time • Revision...

  10. Questions?

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