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Distributed Data Flow Language for Multi-Party Protocols

Distributed Data Flow Language for Multi-Party Protocols. Krzysztof Ostrowski † , Ken Birman † , Danny Dolev § † Cornell University, § Hebrew University { krzys|ken }@ cs.cornell.edu , dolev@cs.huji.ac.il. Introduction. http://liveobjects.cs.cornell.edu. http://liveobjects.cs.cornell.edu.

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Distributed Data Flow Language for Multi-Party Protocols

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  1. Distributed Data Flow Languagefor Multi-Party Protocols Krzysztof Ostrowski†, Ken Birman†, Danny Dolev§ †Cornell University, §Hebrew University {krzys|ken}@cs.cornell.edu, dolev@cs.huji.ac.il

  2. Introduction

  3. http://liveobjects.cs.cornell.edu

  4. http://liveobjects.cs.cornell.edu distributed peer-to-peer protocols

  5. http://liveobjects.cs.cornell.edu distributed peer-to-peer protocols multicast commit locking replication

  6. http://liveobjects.cs.cornell.edu shared content distributed peer-to-peer protocols multicast commit locking replication

  7. http://liveobjects.cs.cornell.edu replicated content distributed peer-to-peer protocols multicast commit locking replication

  8. http://liveobjects.cs.cornell.edu synchronization, coordination replicated content distributed peer-to-peer protocols multicast commit locking replication

  9. http://liveobjects.cs.cornell.edu

  10. http://liveobjects.cs.cornell.edu

  11. http://liveobjects.cs.cornell.edu

  12. http://liveobjects.cs.cornell.edu

  13. http://liveobjects.cs.cornell.edu basic building block

  14. http://liveobjects.cs.cornell.edu basic building block

  15. http://liveobjects.cs.cornell.edu basic building block

  16. http://liveobjects.cs.cornell.edu need lots of different objects (protocols)

  17. http://liveobjects.cs.cornell.edu user-defined objects need lots of different objects (protocols)

  18. How to Implement New Objects? custom user-defined object

  19. How to Implement New Objects? Java / C# / C++ custom user-defined object protocol composition Frameworks (Ensemble, BAST, Appia) MACE, P2, etc.

  20. How to Implement New Objects? Java / C# / C++ custom user-defined object protocol composition Frameworks (Ensemble, BAST, Appia) MACE, P2, etc.

  21. How to Implement New Objects? Java / C# / C++ custom user-defined object protocol composition Frameworks (Ensemble, BAST, Appia) MACE, P2, etc.

  22. How to Implement New Objects? higher-level logic (making decisions) Java / C# / C++ protocol composition Frameworks (Ensemble, BAST, Appia) intermingled, tightly-coupled lower-level logic (e.g., ACKs, timeouts, building rings/trees, internal bookkeeping) MACE, P2, etc.

  23. How to Implement New Objects? higher-level logic (making decisions) intermingled, tightly-coupled lower-level logic (e.g., ACKs, timeouts, building rings/trees, internal bookkeeping)

  24. How to Implement New Objects? higher-level logic (making decisions) intermingled, tightly-coupled lower-level logic (e.g., ACKs, timeouts, building rings/trees, internal bookkeeping)

  25. How to Implement New Objects? harder to write/debug Java / C# / C++ error-prone protocol composition Frameworks (Ensemble, BAST, Appia) less sophisticated less flexibility MACE, P2, etc.

  26. How to Implement New Objects? harder to write/debug Java / C# / C++ error-prone protocol composition Frameworks (Ensemble, BAST, Appia) less sophisticated less flexibility MACE, P2, etc.

  27. How to Implement New Objects? harder to write/debug Java / C# / C++ error-prone protocol composition Frameworks (Ensemble, BAST, Appia) less sophisticated less flexibility MACE, P2, etc.

  28. How to Implement New Objects? harder to write/debug Java / C# / C++ error-prone protocol composition Frameworks (Ensemble, BAST, Appia) less sophisticated less flexibility MACE, P2, etc.

  29. How to Implement New Objects? separation of concerns higher-level logic (making decisions) lower-level logic (e.g., ACKs, timeouts, building rings/trees, internal bookkeeping)

  30. How to Implement New Objects? separation of concerns programmer compiler and runtime

  31. How to Implement New Objects? separation of concerns programmer compiler and runtime

  32. Our Approach:FlowsObjectsAggregationBatchingRecursion

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