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Command: 3darray  Select objects:  1 found Select objects: 

Command: 3darray  Select objects:  1 found Select objects:  Enter the type of array [Rectangular/Polar] <R>: p  Enter the number of items in the array: 3  Specify the angle to fill (+=ccw, -=cw) <360>:  Rotate arrayed objects? [Yes/No] <Y>: 

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Command: 3darray  Select objects:  1 found Select objects: 

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  1. Command: 3darray  Select objects: 1 found Select objects:  Enter the type of array [Rectangular/Polar] <R>:p  Enter the number of items in the array: 3  Specify the angle to fill (+=ccw, -=cw) <360>:  Rotate arrayed objects? [Yes/No] <Y>:  Specify center point of array: 0,0  Specify second point on axis of rotation: 0,0,20  Command: hi  HIDE Regenerating model.

  2. Command: rotate3d  Current positive angle: ANGDIR=counterclockwise ANGBASE=0 Select objects:  1 found Select objects:  Specify first point on axis or define axis by [Object/Last/View/Xaxis/Yaxis/Zaxis/2points]: y Specify a point on the Y axis <0,0,0>:  Specify rotation angle or [Reference]: -150  Command: hi  HIDE Regenerating model.

  3. Command: mirror3d  Select objects:  1 found Select objects:  Specify first point of mirror plane (3 points) or [Object/Last/Zaxis/View/XY/YZ/ZX/3points] <3points>: zx  Specify point on ZX plane <0,0,0>:  Delete source objects? [Yes/No] <N>:  Command: hi  HIDE Regenerating model.

  4. Command: -vports Enter an option [Save/Restore/Delete/Join/SIngle/?/2/3/4] <3>: 4 Regenerating model.

  5. Command: -vports Enter an option [Save/Restore/Delete/Join/SIngle/?/2/3/4] <3>: SI  Regenerating model.

  6. Command: -vports Enter an option [Save/Restore/Delete/Join/SIngle/?/2/3/4] <3>: 3 Enter a configuration option [Horizontal/Vertical/Above/Below/Left/Right] <Right>: H  Regenerating model.

  7. Command: -vports Enter an option [Save/Restore/Delete/Join/SIngle/?/2/3/4] <3>: 3 Enter a configuration option [Horizontal/Vertical/Above/Below/Left/Right] <Right>: V Regenerating model.

  8. Command: -vports Enter an option [Save/Restore/Delete/Join/SIngle/?/2/3/4] <3>: 3  Enter a configuration option [Horizontal/Vertical/Above/Below/Left/Right] <Right>: A Regenerating model.

  9. Command: -vports Enter an option [Save/Restore/Delete/Join/SIngle/?/2/3/4] <3>: 3 Enter a configuration option [Horizontal/Vertical/Above/Below/Left/Right] <Right>: B Regenerating model.

  10. Command: -vports Enter an option [Save/Restore/Delete/Join/SIngle/?/2/3/4] <3>: 3 Enter a configuration option [Horizontal/Vertical/Above/Below/Left/Right] <Right>: L Regenerating model.

  11. Command: -vports Enter an option [Save/Restore/Delete/Join/SIngle/?/2/3/4] <3>: 3 Enter a configuration option [Horizontal/Vertical/Above/Below/Left/Right] <Right>: R Regenerating model.

  12. Command: -vports Enter an option [Save/Restore/Delete/Join/SIngle/?/2/3/4] <3>: 2 Enter a configuration option [Horizontal/Vertical] <Vertical>: Regenerating model.

  13. Command: -vports Enter an option [Save/Restore/Delete/Join/SIngle/?/2/3/4] <3>: 2 Enter a configuration option [Horizontal/Vertical] <Vertical>: H Regenerating model.

  14. Command: m MOVE Select objects: 1 found Select objects: Specify base point or displacement: 40,40 Specify second point of displacement or <use first point as displacement>: 40,80 Command: limits Reset Model space limits: Specify lower left corner or [ON/OFF] <0.0000,0.0000>: Specify upper right corner <420.0000,297.0000>: 120,80

  15. Command: ti TILEMODE Enter new value for TILEMODE <1>: 0 Regenerating layout. Command: limits Reset Paper space limits: Specify lower left corner or [ON/OFF] <0.0000,0.0000>: Specify upper right corner <420.0000,297.0000>: 210,297 Command: Z  ZOOM Specify corner of window, enter a scale factor (nX or nXP), or [All/Center/Dynamic/Extents/Previous/Scale/Window] <real time>: A  Regenerating layout. Command: mview Specify corner of viewport or [ON/OFF/Fit/Hideplot/Lock/Object/Polygonal/Restore/2/3/4] <Fit>: R  Enter viewport configuration name or [?] <*Active>: Specify first corner or [Fit] <Fit>: 20,10 Specify opposite corner: 200,287 Regenerating model.

  16. Command: mspace Command: vplayer Enter an option [?/Freeze/Thaw/Reset/Newfrz/Vpvisdflt]: N  Enter name(s) of new layers frozen in all viewports: corp,sectiune,hasuri,axe-princ,axe-sus, axe-st Enter an option [?/Freeze/Thaw/Reset/Newfrz/Vpvisdflt]:

  17. Command: ti TILEMODE Enter new value for TILEMODE <0>: 1 Regenerating model. Command: -vports Enter an option [Save/Restore/Delete/Join/SIngle/?/2/3/4] <3>: SI  Regenerating model.

  18. Command: change Select objects: 40,0 1 found Select objects: Specify change point or [Properties]: P  Enter property to change [Color/Elev/LAyer/LType/ltScale/LWeight/Thickness]: LA  Enter new layer name <0>: corp Enter property to change [Color/Elev/LAyer/LType/ltScale/LWeight/Thickness]:

  19. Command: section Select objects: 40,40 1 found Select objects: Specify first point on Section plane by [Object/Zaxis/View/XY/YZ/ZX/3points] <3points>: ZX  Specify a point on the ZX-plane <0,0,0>: 0,60 Command: -layer Current layer: "0" Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock]: OFF Enter name list of layer(s) to turn off: corp Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock]:

  20. Command: ucs Current ucs name: *WORLD* Enter an option [New/Move/orthoGraphic/Prev/Restore/Save/Del/Apply/?/World] <World>: N  Specify origin of new UCS or [ZAxis/3point/OBject/Face/View/X/Y/Z] <0,0,0>: OB  Select object to align UCS: 0,60

  21. Command: change Select objects: 0,0 1 found Select objects: Specify change point or [Properties]: P  Enter property to change [Color/Elev/LAyer/LType/ltScale/LWeight/Thickness]: LA Enter new layer name <0>: sectiune Enter property to change [Color/Elev/LAyer/LType/ltScale/LWeight/Thickness]: Command: -layer Current layer: "0" Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock]: LW Enter lineweight (0.0mm - 2.11mm): 0.8 Enter name list of layers(s) for lineweight 0.80mm <0>: sectiune Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock]:S Enter layer name to make current <0>: sectiune Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock]:

  22. Command: -layer Current layer: "sectiune" Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock]: S  Enter layer name to make current <sectiune>: hasuri Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock]:

  23. Command: -bhatch Current hatch pattern: ANGLE Specify internal point or [Properties/Select/Remove islands/Advanced]: P  Enter a pattern name or [?/Solid/User defined] <ANGLE>: ansi31  Specify a scale for the pattern <1.0000>: 0.5 Specify an angle for the pattern <0>: Current hatch pattern: ANSI31 Specify internal point or [Properties/Select/Remove islands/Advanced]: 4,3 Analyzing internal islands... Current hatch pattern: ANSI31 Specify internal point or [Properties/Select/Remove islands/Advanced]: 8,25 Analyzing internal islands... Current hatch pattern: ANSI31 Specify internal point or [Properties/Select/Remove islands/Advanced]: 6,55 Analyzing internal islands... Current hatch pattern: ANSI31 Specify internal point or [Properties/Select/Remove islands/Advanced]: 5,76 Analyzing internal islands... Current hatch pattern: ANSI31 Specify internal point or [Properties/Select/Remove islands/Advanced]:

  24. Command: -layer Current layer: "hasuri" Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock]: S  Enter layer name to make current <hasuri>: axe-princ Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock]:

  25. Command: ti TILEMODE Enter new value for TILEMODE <1>: 0 Regenerating layout. Regenerating model.

  26. Command: -layer Current layer: "axe-princ" Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock]: S  Enter layer name to make current <axe-princ>: 0 Enter an option [?/Make/Set/New/ON/OFF/Color/Ltype/LWeight/Plot/Freeze/Thaw/LOck/Unlock]: Command: vplayer Enter an option [?/Freeze/Thaw/Reset/Newfrz/Vpvisdflt]: T  Enter layer name(s) to thaw: sectiune,hasuri,axe-princ Enter an option [All/Select/Current] <Current>: Enter an option [?/Freeze/Thaw/Reset/Newfrz/Vpvisdflt]: Regenerating layout. Regenerating model. Command: vpoint Current view direction: VIEWDIR=-1.2000,-1.0000,1.0000 Specify a view point or [Rotate] <display compass and tripod>: 0,-1,0 Regenerating model. Grid too dense to display

  27. Command: z ZOOM Specify corner of window, enter a scale factor (nX or nXP), or [All/Center/Dynamic/Extents/Previous/Scale/Window] <real time>: S  Enter a scale factor (nX or nXP): 1XP  Grid too dense to display

  28. Command: vplayer Enter an option [?/Freeze/Thaw/Reset/Newfrz/Vpvisdflt]: T  Enter layer name(s) to thaw: corp Enter an option [All/Select/Current] <Current>: Enter an option [?/Freeze/Thaw/Reset/Newfrz/Vpvisdflt]: Regenerating layout. Regenerating model. Grid too dense to display Command: vpoint Current view direction: VIEWDIR=-1.2000,-1.0000,1.0000 Specify a view point or [Rotate] <display compass and tripod>: 0,0,1 Regenerating model.

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