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Duration of the Game

Law 7. Duration of the Game. Timing. Equal periods – Quarters or Halves Clock starts at Kick Off Keeps running Period ends when time is up Extend time only for Penalty Kick Add time for: Injury Wasting time Amount is at the referee’s discretion. KMSL Times.

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Duration of the Game

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  1. Law 7 Duration of the Game

  2. Timing • Equal periods – Quarters or Halves • Clock starts at Kick Off • Keeps running • Period ends when time is up • Extend time only for Penalty Kick • Add time for: • Injury • Wasting time • Amount is at the referee’s discretion

  3. KMSL Times • U-7/8 – Four 10 minute quarters • U-9/10 – Four 12 minute quarters • U-12 – Two 30 minute halves • U-14 – Two 35 minute halves • Half time – no less than 5, no more than 10 minutes • Quarter time – no more than 2 minutes

  4. Law 8 Start & Restart of Play

  5. Coin Toss • Referee tosses coin • Visiting team captain calls it • Winner chooses direction of play • Loser kicks off

  6. Before Kick-Off • Count players on the field • AR’s line up even with second to last players • Referee visually checks that players and AR’s are ready • Defending players are not in center circle • All players are in their half of the field

  7. Kick-Off • Ball is stationary on Center Mark • Referee gives signal for Kick-Off (how?) • What happens if taken before signal? Retake Kick • Ball is in play when it is kicked and moves forward • Kicker can not play the ball a second time, another player has to touch it first (double touch) (IFK for opposing team) • May score a goal on a Kick-Off

  8. Dropped Ball A dropped ball is a way of restarting the match after a temporary stoppage which becomes necessary, while the ball is in play, for any reason not mentioned elsewhere in the Laws of the Game

  9. Dropped Ball Procedures • Referee drops ball (from waist high) • Where ball was when play was stopped (except in goal area) • No players required (2 players traditional) • Re-drop if: • touched by player before it hits ground • ball leaves field before touched

  10. Law 9 Ball In & Out of Play

  11. D E C B A Ball In & Out of Play Which balls are in & out of play

  12. Ball In Play • If ball rebounds from • Goalpost, or • Crossbar, or • Corner flagpost and remains in the field of play • Referee or Assistant Referee, if they are on the field of play • Until the referee stops play for any reason

  13. Boundary Lines • Lines belong to the areas of which they are boundaries • This includes: • Touch lines • Goal lines • Goal areas • Penalty areas • Corner areas

  14. Law 10 Method of Scoring

  15. Definition of a Goal • A goal is scored when the whole ball has: • Crossed the goal line • Between the uprights (goalposts) • Under the crossbar • Provided that no infringement of the Laws of the Game has been committed previously by the team scoring the goal. • And it was propelled in a legal manner.

  16. WHAT’S A GOAL? AND WHAT’S NOT? No Goal No Goal Goal No Goal

  17. Exceptions • A goal cannot be scored directly from: • An indirect free kick (IFK) • Restart - Goal Kick • Any free kick into your own goal • Restart – Corner Kick • A throw-in • Restart?

  18. Outside Interference • If the ball is prevented from passing over the goal line by an “outside agent” • A spectator • An animal • Another ball • Any other thing • Dropped ball where contact was made • *except in the goal area

  19. KMSL 5 Point Rule If a team is down by 5 or more points, a team can add a player. Not required to add player. Referee is to remind the coach of the rule when the spread is 5 points. Coach is to inform referee when adding extra player. Referee informs opposing coach. Extra player is removed when spread returns to 4 points

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